#B11B00

Closest named color: Rufous (#AE2012). oklch(48.8% 0.186 31.8), rgb(177, 27, 0).

Aa

White text reads best on this color (6.93:1).

About this color

#B11B00 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.186 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.009 away. White text reads best on it, at 6.93:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.186)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.02:1
White text6.93:1

Values

HEX#B11B00
RGBrgb(177, 27, 0)
HSLhsl(9, 100%, 35%)
OKLCHoklch(48.8% 0.186 31.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B11B00 6.93:1 AA Lc -87.2 Fine for body text
Black text on #B11B00 3.02:1 AA large text Lc 22.0 Dividers and decoration only
#B11B00 text on white 6.93:1 AA Lc 82.1 Fine for body text
#B11B00 text on black 3.02:1 AA large text Lc -19.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F0

    oklch(97.1% 0.012 37.4)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F8CEC5

    oklch(88.5% 0.049 32.1)

  4. Step 300

    300

    #F5AB9C

    oklch(80.8% 0.09 31.8)

  5. Step 400

    400

    #EC7B66

    oklch(70.7% 0.144 31.8)

  6. Step 500

    500

    #E3523B

    oklch(63.1% 0.185 31.6)

  7. Step 600

    600

    #CE2D13

    oklch(55.5% 0.2 31.7)

  8. Step 700

    700 (this color)

    #B11B00

    oklch(48.8% 0.186 31.8)

  9. Step 800

    800

    #911C09

    oklch(42.8% 0.155 31.7)

  10. Step 900

    900

    #742012

    oklch(37.7% 0.12 32)

  11. Step 950

    950

    #44140C

    oklch(26.9% 0.076 31.8)

Export this scale for Tailwind in the Tailwind colors tool

#B11B00 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F45000.200
Deuteranopia (no green cones)#7365000.177
Tritanopia (no blue cones)#C400190.042
Achromatopsia (no color)#5A5A5A0.187

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B11B00

    #B11B00

    oklch(48.8% 0.186 31.8)

  • #006C7C

    #006C7C

    oklch(48.8% 0.085 212.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B11B00

    #B11B00

    oklch(48.8% 0.186 31.8)

  • #AC1458

    #AC1458

    oklch(48.8% 0.186 1.8)

  • #8C4E00

    #8C4E00

    oklch(48.7% 0.113 61.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B11B00

    #B11B00

    oklch(48.8% 0.186 31.8)

  • #007063

    #007063

    oklch(48.9% 0.088 181.1)

  • #00669B

    #00669B

    oklch(48.9% 0.115 241.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B11B00

    #B11B00

    oklch(48.8% 0.186 31.8)

  • #007438

    #007438

    oklch(48.9% 0.13 151.7)

  • #3F4FC7

    #3F4FC7

    oklch(48.9% 0.186 271.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B11B00

    #B11B00

    oklch(48.8% 0.186 31.8)

  • #556900

    #556900

    oklch(48.7% 0.118 121.8)

  • #006C7C

    #006C7C

    oklch(48.8% 0.085 212.4)

  • #753AB5

    #753AB5

    oklch(48.8% 0.186 301.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B11B00, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B11B00 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.