#B10A22

Closest named color: Firebrick (#B22222). oklch(48.3% 0.191 23.8), rgb(177, 10, 34).

Aa

White text reads best on this color (7.15:1).

About this color

#B10A22 is a medium-dark, vivid red. In OKLCH its lightness is 48%, its chroma 0.191 and its hue 24°. Its hue sits on the warm side of the wheel. The nearest named color is Firebrick (#B22222), ΔE 0.020 away. White text reads best on it, at 7.15:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromavivid (0.191)
Temperaturewarm
Nearest nameFirebrick (#B22222)
Black text2.93:1
White text7.15:1

Values

HEX#B10A22
RGBrgb(177, 10, 34)
HSLhsl(351, 89%, 37%)
OKLCHoklch(48.3% 0.191 23.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B10A22 7.15:1 AAA Lc -87.6 Fine for body text
Black text on #B10A22 2.93:1 Fails Lc 21.5 Dividers and decoration only
#B10A22 text on white 7.15:1 AAA Lc 82.5 Fine for body text
#B10A22 text on black 2.93:1 Fails Lc -19.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF2F1

    oklch(97% 0.013 23.2)

  2. Step 100

    100

    #FBE3E1

    oklch(93.5% 0.027 23.4)

  3. Step 200

    200

    #FACDC9

    oklch(88.6% 0.051 24.1)

  4. Step 300

    300

    #F7A9A4

    oklch(80.9% 0.093 23.4)

  5. Step 400

    400

    #EE7773

    oklch(70.6% 0.148 23.5)

  6. Step 500

    500

    #E54D4E

    oklch(63.1% 0.188 23.9)

  7. Step 600

    600

    #D02432

    oklch(55.5% 0.204 23.7)

  8. Step 700

    700 (this color)

    #B10A22

    oklch(48.3% 0.191 23.8)

  9. Step 800

    800

    #921520

    oklch(42.7% 0.158 23.6)

  10. Step 900

    900

    #751C1F

    oklch(37.6% 0.123 23.7)

  11. Step 950

    950

    #451313

    oklch(27% 0.077 23.8)

Export this scale for Tailwind in the Tailwind colors tool

#B10A22 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4942210.211
Deuteranopia (no green cones)#6F631A0.191
Tritanopia (no blue cones)#C400180.040
Achromatopsia (no color)#5858580.192

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B10A22

    #B10A22

    oklch(48.3% 0.191 23.8)

  • #006C73

    #006C73

    oklch(48.4% 0.082 202.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B10A22

    #B10A22

    oklch(48.3% 0.191 23.8)

  • #A71066

    #A71066

    oklch(48.2% 0.19 353.7)

  • #914700

    #914700

    oklch(48.2% 0.121 53.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B10A22

    #B10A22

    oklch(48.3% 0.191 23.8)

  • #006F5A

    #006F5A

    oklch(48.3% 0.092 173.6)

  • #00678E

    #00678E

    oklch(48.4% 0.1 233.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B10A22

    #B10A22

    oklch(48.3% 0.191 23.8)

  • #007312

    #007312

    oklch(48.2% 0.157 143.8)

  • #2252C8

    #2252C8

    oklch(48.3% 0.191 263.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B10A22

    #B10A22

    oklch(48.3% 0.191 23.8)

  • #5E6400

    #5E6400

    oklch(48.2% 0.108 113.8)

  • #006C73

    #006C73

    oklch(48.4% 0.082 202.6)

  • #683CBD

    #683CBD

    oklch(48.3% 0.191 293.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B10A22, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B10A22 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.