#B10A1E

Closest named color: Firebrick (#B22222). oklch(48.2% 0.191 24.9), rgb(177, 10, 30).

Aa

White text reads best on this color (7.16:1).

About this color

#B10A1E is a medium-dark, vivid red. In OKLCH its lightness is 48%, its chroma 0.191 and its hue 25°. Its hue sits on the warm side of the wheel. The nearest named color is Firebrick (#B22222), ΔE 0.019 away. White text reads best on it, at 7.16:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromavivid (0.191)
Temperaturewarm
Nearest nameFirebrick (#B22222)
Black text2.93:1
White text7.16:1

Values

HEX#B10A1E
RGBrgb(177, 10, 30)
HSLhsl(353, 89%, 37%)
OKLCHoklch(48.2% 0.191 24.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B10A1E 7.16:1 AAA Lc -87.6 Fine for body text
Black text on #B10A1E 2.93:1 Fails Lc 21.5 Dividers and decoration only
#B10A1E text on white 7.16:1 AAA Lc 82.5 Fine for body text
#B10A1E text on black 2.93:1 Fails Lc -19.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FEF2F1

    oklch(97% 0.013 23.2)

  2. Step 100

    100

    #FBE3E1

    oklch(93.5% 0.027 23.4)

  3. Step 200

    200

    #FACDC8

    oklch(88.6% 0.052 25.6)

  4. Step 300

    300

    #F7A9A3

    oklch(80.9% 0.093 24.2)

  5. Step 400

    400

    #EF7871

    oklch(70.8% 0.148 25)

  6. Step 500

    500

    #E54D4B

    oklch(63.1% 0.189 25)

  7. Step 600

    600

    #D1242E

    oklch(55.7% 0.206 24.9)

  8. Step 700

    700 (this color)

    #B10A1E

    oklch(48.2% 0.191 24.9)

  9. Step 800

    800

    #92161D

    oklch(42.7% 0.158 24.9)

  10. Step 900

    900

    #751C1D

    oklch(37.6% 0.123 24.8)

  11. Step 950

    950

    #451312

    oklch(27% 0.077 24.9)

Export this scale for Tailwind in the Tailwind colors tool

#B10A1E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#49421C0.212
Deuteranopia (no green cones)#7063150.190
Tritanopia (no blue cones)#C400160.039
Achromatopsia (no color)#5858580.192

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B10A1E

    #B10A1E

    oklch(48.2% 0.191 24.9)

  • #006B74

    #006B74

    oklch(48.2% 0.082 205)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B10A1E

    #B10A1E

    oklch(48.2% 0.191 24.9)

  • #A80E64

    #A80E64

    oklch(48.3% 0.191 354.8)

  • #904800

    #904800

    oklch(48.3% 0.12 54.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B10A1E

    #B10A1E

    oklch(48.2% 0.191 24.9)

  • #006F5B

    #006F5B

    oklch(48.3% 0.092 174.5)

  • #00668F

    #00668F

    oklch(48.2% 0.102 235)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B10A1E

    #B10A1E

    oklch(48.2% 0.191 24.9)

  • #00731B

    #00731B

    oklch(48.3% 0.152 144.9)

  • #2651C8

    #2651C8

    oklch(48.2% 0.191 264.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B10A1E

    #B10A1E

    oklch(48.2% 0.191 24.9)

  • #5D6500

    #5D6500

    oklch(48.3% 0.11 115.1)

  • #006B74

    #006B74

    oklch(48.2% 0.082 205)

  • #6A3BBC

    #6A3BBC

    oklch(48.3% 0.191 294.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B10A1E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B10A1E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.