#B09F86

Closest named color: Mushroom (#BA9E88). oklch(71.1% 0.04 77.5), rgb(176, 159, 134).

Aa

Black text reads best on this color (8.14:1).

About this color

#B09F86 is a medium-light, muted orange. In OKLCH its lightness is 71%, its chroma 0.040 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Mushroom (#BA9E88), ΔE 0.016 away. Black text reads best on it, at 8.14:1.

Hue familyOranges
Lightnessmedium-light (71%)
Chromamuted (0.040)
Temperaturewarm
Nearest nameMushroom (#BA9E88)
Black text8.14:1
White text2.57:1

Values

HEX#B09F86
RGBrgb(176, 159, 134)
HSLhsl(36, 21%, 61%)
OKLCHoklch(71.1% 0.04 77.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B09F86 2.57:1 Fails Lc -55.5 Large or bold text, headings
Black text on #B09F86 8.14:1 AAA Lc 53.6 Large or bold text, headings
#B09F86 text on white 2.57:1 Fails Lc 50.4 Large or bold text, headings
#B09F86 text on black 8.14:1 AAA Lc -51.5 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EDE9E5

    oklch(93.6% 0.007 67.7)

  3. Step 200

    200

    #DED8CF

    oklch(88.4% 0.014 78.3)

  4. Step 300

    300

    #CABFAF

    oklch(80.9% 0.025 77.4)

  5. Step 400

    400 (this color)

    #B09F86

    oklch(71.1% 0.04 77.5)

  6. Step 500

    500

    #9B8666

    oklch(63.1% 0.052 78)

  7. Step 600

    600

    #866F4E

    oklch(55.5% 0.055 76.2)

  8. Step 700

    700

    #715D3F

    oklch(49% 0.051 77.2)

  9. Step 800

    800

    #5C4C34

    oklch(42.6% 0.043 77.3)

  10. Step 900

    900

    #4C3F2D

    oklch(37.6% 0.034 75.5)

  11. Step 950

    950

    #2C251B

    oklch(26.9% 0.02 76.5)

Export this scale for Tailwind in the Tailwind colors tool

#B09F86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#A69F840.015
Deuteranopia (no green cones)#AAA3870.013
Tritanopia (no blue cones)#B79A980.035
Achromatopsia (no color)#A1A1A10.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B09F86

    #B09F86

    oklch(71.1% 0.04 77.5)

  • #92A3BB

    #92A3BB

    oklch(71% 0.04 257)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B09F86

    #B09F86

    oklch(71.1% 0.04 77.5)

  • #B89B8C

    #B89B8C

    oklch(71.1% 0.041 49)

  • #A4A487

    #A4A487

    oklch(71.1% 0.041 107.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B09F86

    #B09F86

    oklch(71.1% 0.04 77.5)

  • #88A7B6

    #88A7B6

    oklch(71% 0.041 228.8)

  • #A09EBA

    #A09EBA

    oklch(71% 0.04 288.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B09F86

    #B09F86

    oklch(71.1% 0.04 77.5)

  • #85AAAA

    #85AAAA

    oklch(71.1% 0.04 196.3)

  • #AC9AB3

    #AC9AB3

    oklch(71% 0.041 316.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B09F86

    #B09F86

    oklch(71.1% 0.04 77.5)

  • #8AAA9D

    #8AAA9D

    oklch(71% 0.04 168.6)

  • #92A3BB

    #92A3BB

    oklch(71% 0.04 257)

  • #B698A6

    #B698A6

    oklch(71.1% 0.04 348.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B09F86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B09F86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.