#B03A05

Closest named color: Rusty Red (#AF2F0D). oklch(51.4% 0.162 38.9), rgb(176, 58, 5).

Aa

White text reads best on this color (6.08:1).

About this color

#B03A05 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.162 and its hue 39°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.020 away. White text reads best on it, at 6.08:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.162)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.45:1
White text6.08:1

Values

HEX#B03A05
RGBrgb(176, 58, 5)
HSLhsl(19, 94%, 35%)
OKLCHoklch(51.4% 0.162 38.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B03A05 6.08:1 AA Lc -84.5 Fine for body text
Black text on #B03A05 3.45:1 AA large text Lc 24.8 Dividers and decoration only
#B03A05 text on white 6.08:1 AA Lc 79.3 Fine for body text
#B03A05 text on black 3.45:1 AA large text Lc -22.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F8E5DF

    oklch(93.5% 0.022 38.3)

  3. Step 200

    200

    #F4D0C4

    oklch(88.5% 0.044 39.3)

  4. Step 300

    300

    #EEB09B

    oklch(81% 0.079 39.5)

  5. Step 400

    400

    #E28364

    oklch(70.6% 0.125 38.8)

  6. Step 500

    500

    #D86037

    oklch(63.2% 0.161 38.8)

  7. Step 600

    600

    #C34208

    oklch(55.6% 0.174 39)

  8. Step 700

    700 (this color)

    #B03A05

    oklch(51.4% 0.162 38.9)

  9. Step 800

    800

    #882B03

    oklch(42.6% 0.134 39)

  10. Step 900

    900

    #6E2910

    oklch(37.8% 0.105 39)

  11. Step 950

    950

    #41190B

    oklch(27.1% 0.067 39.3)

Export this scale for Tailwind in the Tailwind colors tool

#B03A05 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5D51000.163
Deuteranopia (no green cones)#7A6C000.147
Tritanopia (no blue cones)#C211320.070
Achromatopsia (no color)#6262620.163

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B03A05

    #B03A05

    oklch(51.4% 0.162 38.9)

  • #00738B

    #00738B

    oklch(51.3% 0.093 219)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B03A05

    #B03A05

    oklch(51.4% 0.162 38.9)

  • #AF3254

    #AF3254

    oklch(51.5% 0.162 8.8)

  • #905900

    #905900

    oklch(51.4% 0.112 68.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B03A05

    #B03A05

    oklch(51.4% 0.162 38.9)

  • #007772

    #007772

    oklch(51.4% 0.089 189.7)

  • #006AB4

    #006AB4

    oklch(51.4% 0.142 249)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B03A05

    #B03A05

    oklch(51.4% 0.162 38.9)

  • #007B4D

    #007B4D

    oklch(51.4% 0.119 158.7)

  • #5757C1

    #5757C1

    oklch(51.5% 0.162 279.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B03A05

    #B03A05

    oklch(51.4% 0.162 38.9)

  • #4E7500

    #4E7500

    oklch(51.4% 0.136 129)

  • #00738B

    #00738B

    oklch(51.3% 0.093 219)

  • #8246AC

    #8246AC

    oklch(51.4% 0.162 308.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B03A05, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B03A05 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.