#B0301B

Closest named color: Rusty Red (#AF2F0D). oklch(50.5% 0.168 32), rgb(176, 48, 27).

Aa

White text reads best on this color (6.39:1).

About this color

#B0301B is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.168 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.008 away. White text reads best on it, at 6.39:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.168)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.28:1
White text6.39:1

Values

HEX#B0301B
RGBrgb(176, 48, 27)
HSLhsl(8, 73%, 40%)
OKLCHoklch(50.5% 0.168 32)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B0301B 6.39:1 AA Lc -85.7 Fine for body text
Black text on #B0301B 3.28:1 AA large text Lc 23.6 Dividers and decoration only
#B0301B text on white 6.39:1 AA Lc 80.5 Fine for body text
#B0301B text on black 3.28:1 AA large text Lc -21.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200

    #F6CFC7

    oklch(88.6% 0.046 31.6)

  4. Step 300

    300

    #F0AEA0

    oklch(80.9% 0.081 32.3)

  5. Step 400

    400

    #E6806C

    oklch(70.8% 0.13 32.2)

  6. Step 500

    500

    #DB5B44

    oklch(63.1% 0.166 32.2)

  7. Step 600

    600

    #C73B24

    oklch(55.7% 0.181 32)

  8. Step 700

    700 (this color)

    #B0301B

    oklch(50.5% 0.168 32)

  9. Step 800

    800

    #8B2615

    oklch(42.7% 0.139 32.1)

  10. Step 900

    900

    #702519

    oklch(37.7% 0.109 31.6)

  11. Step 950

    950

    #42170F

    oklch(27% 0.069 32.4)

Export this scale for Tailwind in the Tailwind colors tool

#B0301B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#574D170.177
Deuteranopia (no green cones)#7669140.161
Tritanopia (no blue cones)#C2002D0.053
Achromatopsia (no color)#5F5F5F0.169

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B0301B

    #B0301B

    oklch(50.5% 0.168 32)

  • #007182

    #007182

    oklch(50.4% 0.088 212.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B0301B

    #B0301B

    oklch(50.5% 0.168 32)

  • #AB2B5D

    #AB2B5D

    oklch(50.4% 0.168 1.8)

  • #925200

    #925200

    oklch(50.3% 0.116 61.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B0301B

    #B0301B

    oklch(50.5% 0.168 32)

  • #007568

    #007568

    oklch(50.4% 0.091 181.6)

  • #006BA2

    #006BA2

    oklch(50.5% 0.119 241.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B0301B

    #B0301B

    oklch(50.5% 0.168 32)

  • #00793C

    #00793C

    oklch(50.5% 0.132 152.1)

  • #4657C3

    #4657C3

    oklch(50.5% 0.169 272.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B0301B

    #B0301B

    oklch(50.5% 0.168 32)

  • #596F00

    #596F00

    oklch(50.5% 0.123 122.3)

  • #007182

    #007182

    oklch(50.4% 0.088 212.7)

  • #7845B2

    #7845B2

    oklch(50.5% 0.168 302.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B0301B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B0301B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.