#B02400

Closest named color: Rufous (#AE2012). oklch(49.2% 0.18 33.4), rgb(176, 36, 0).

Aa

White text reads best on this color (6.77:1).

About this color

#B02400 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.180 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.012 away. White text reads best on it, at 6.77:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.180)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.09:1
White text6.77:1

Values

HEX#B02400
RGBrgb(176, 36, 0)
HSLhsl(12, 100%, 35%)
OKLCHoklch(49.2% 0.18 33.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B02400 6.77:1 AA Lc -86.8 Fine for body text
Black text on #B02400 3.09:1 AA large text Lc 22.3 Dividers and decoration only
#B02400 text on white 6.77:1 AA Lc 81.7 Fine for body text
#B02400 text on black 3.09:1 AA large text Lc -20.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F0

    oklch(97.1% 0.012 37.4)

  2. Step 100

    100

    #FAE4DF

    oklch(93.5% 0.025 32.9)

  3. Step 200

    200

    #F7CEC5

    oklch(88.4% 0.048 32.5)

  4. Step 300

    300

    #F3AC9C

    oklch(80.8% 0.087 33.1)

  5. Step 400

    400

    #EA7D66

    oklch(70.7% 0.139 33.1)

  6. Step 500

    500

    #E0563A

    oklch(63.1% 0.178 33.3)

  7. Step 600

    600

    #CB3311

    oklch(55.5% 0.193 33.3)

  8. Step 700

    700 (this color)

    #B02400

    oklch(49.2% 0.18 33.4)

  9. Step 800

    800

    #8E2108

    oklch(42.6% 0.148 33.5)

  10. Step 900

    900

    #722212

    oklch(37.6% 0.116 33.2)

  11. Step 950

    950

    #43160C

    oklch(27% 0.072 34.1)

Export this scale for Tailwind in the Tailwind colors tool

#B02400 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5247000.190
Deuteranopia (no green cones)#7466000.169
Tritanopia (no blue cones)#C300200.047
Achromatopsia (no color)#5B5B5B0.181

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B02400

    #B02400

    oklch(49.2% 0.18 33.4)

  • #006D7E

    #006D7E

    oklch(49.1% 0.086 213.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B02400

    #B02400

    oklch(49.2% 0.18 33.4)

  • #AC1D56

    #AC1D56

    oklch(49.3% 0.18 3.6)

  • #8C5000

    #8C5000

    oklch(49.1% 0.112 63.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B02400

    #B02400

    oklch(49.2% 0.18 33.4)

  • #007166

    #007166

    oklch(49.3% 0.088 183.2)

  • #00679F

    #00679F

    oklch(49.4% 0.119 242.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B02400

    #B02400

    oklch(49.2% 0.18 33.4)

  • #00753D

    #00753D

    oklch(49.3% 0.126 153.3)

  • #4450C5

    #4450C5

    oklch(49.2% 0.181 273.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B02400

    #B02400

    oklch(49.2% 0.18 33.4)

  • #546C00

    #546C00

    oklch(49.4% 0.122 123.5)

  • #006D7E

    #006D7E

    oklch(49.1% 0.086 213.3)

  • #783DB2

    #783DB2

    oklch(49.3% 0.179 303.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B02400, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B02400 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.