#B01F46

Closest named color: Rouge (#AB1239). oklch(49.7% 0.179 12.3), rgb(176, 31, 70).

Aa

White text reads best on this color (6.70:1).

About this color

#B01F46 is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.179 and its hue 12°. Its hue sits on the warm side of the wheel. The nearest named color is Rouge (#AB1239), ΔE 0.022 away. White text reads best on it, at 6.70:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.179)
Temperaturewarm
Nearest nameRouge (#AB1239)
Black text3.13:1
White text6.70:1

Values

HEX#B01F46
RGBrgb(176, 31, 70)
HSLhsl(344, 70%, 41%)
OKLCHoklch(49.7% 0.179 12.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B01F46 6.70:1 AA Lc -86.6 Fine for body text
Black text on #B01F46 3.13:1 AA large text Lc 22.6 Dividers and decoration only
#B01F46 text on white 6.70:1 AA Lc 81.5 Fine for body text
#B01F46 text on black 3.13:1 AA large text Lc -20.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF2F3

    oklch(97% 0.012 11)

  2. Step 100

    100

    #FAE3E5

    oklch(93.5% 0.025 11.6)

  3. Step 200

    200

    #F7CDD0

    oklch(88.5% 0.048 13.2)

  4. Step 300

    300

    #F3AAB1

    oklch(80.9% 0.086 12.8)

  5. Step 400

    400

    #E97989

    oklch(70.7% 0.139 12.3)

  6. Step 500

    500

    #DF516C

    oklch(63.2% 0.177 12.4)

  7. Step 600

    600

    #CA2D54

    oklch(55.7% 0.192 12.4)

  8. Step 700

    700 (this color)

    #B01F46

    oklch(49.7% 0.179 12.3)

  9. Step 800

    800

    #8D1C38

    oklch(42.7% 0.148 12.5)

  10. Step 900

    900

    #721F31

    oklch(37.8% 0.116 12)

  11. Step 950

    950

    #43141D

    oklch(27% 0.073 11.8)

Export this scale for Tailwind in the Tailwind colors tool

#B01F46 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4A49460.200
Deuteranopia (no green cones)#6E66420.182
Tritanopia (no blue cones)#C100310.041
Achromatopsia (no color)#5C5C5C0.180

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B01F46

    #B01F46

    oklch(49.7% 0.179 12.3)

  • #00716F

    #00716F

    oklch(49.6% 0.085 192.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B01F46

    #B01F46

    oklch(49.7% 0.179 12.3)

  • #A1287E

    #A1287E

    oklch(49.7% 0.179 342.2)

  • #A43C00

    #A43C00

    oklch(49.6% 0.149 42.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B01F46

    #B01F46

    oklch(49.7% 0.179 12.3)

  • #00754F

    #00754F

    oklch(49.7% 0.109 162.1)

  • #006D88

    #006D88

    oklch(49.6% 0.092 222.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B01F46

    #B01F46

    oklch(49.7% 0.179 12.3)

  • #427200

    #427200

    oklch(49.8% 0.139 132.4)

  • #0063B4

    #0063B4

    oklch(49.8% 0.15 252.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B01F46

    #B01F46

    oklch(49.7% 0.179 12.3)

  • #6E6400

    #6E6400

    oklch(49.7% 0.104 102.6)

  • #00716F

    #00716F

    oklch(49.6% 0.085 192.6)

  • #584CC3

    #584CC3

    oklch(49.7% 0.179 282.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B01F46, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B01F46 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.