#B01F22

Closest named color: Firebrick (#B22222). oklch(49.1% 0.18 26.2), rgb(176, 31, 34).

Aa

White text reads best on this color (6.85:1).

About this color

#B01F22 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.180 and its hue 26°. Its hue sits on the warm side of the wheel. The nearest named color is Firebrick (#B22222), ΔE 0.006 away. White text reads best on it, at 6.85:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.180)
Temperaturewarm
Nearest nameFirebrick (#B22222)
Black text3.06:1
White text6.85:1

Values

HEX#B01F22
RGBrgb(176, 31, 34)
HSLhsl(359, 70%, 41%)
OKLCHoklch(49.1% 0.18 26.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B01F22 6.85:1 AA Lc -87.0 Fine for body text
Black text on #B01F22 3.06:1 AA large text Lc 22.1 Dividers and decoration only
#B01F22 text on white 6.85:1 AA Lc 82.0 Fine for body text
#B01F22 text on black 3.06:1 AA large text Lc -19.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E1

    oklch(93.6% 0.025 26.9)

  3. Step 200

    200

    #F8CEC9

    oklch(88.6% 0.048 26)

  4. Step 300

    300

    #F4ABA3

    oklch(80.9% 0.087 26.1)

  5. Step 400

    400

    #EB7B72

    oklch(70.7% 0.14 26)

  6. Step 500

    500

    #E1534C

    oklch(63.1% 0.178 26.3)

  7. Step 600

    600

    #CC2F2F

    oklch(55.6% 0.194 26.2)

  8. Step 700

    700 (this color)

    #B01F22

    oklch(49.1% 0.18 26.2)

  9. Step 800

    800

    #8F1E1E

    oklch(42.7% 0.149 26.2)

  10. Step 900

    900

    #73211E

    oklch(37.8% 0.116 26.4)

  11. Step 950

    950

    #441512

    oklch(27.1% 0.073 26.7)

Export this scale for Tailwind in the Tailwind colors tool

#B01F22 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F46200.195
Deuteranopia (no green cones)#72661B0.179
Tritanopia (no blue cones)#C200220.036
Achromatopsia (no color)#5A5A5A0.181

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B01F22

    #B01F22

    oklch(49.1% 0.18 26.2)

  • #006E78

    #006E78

    oklch(49.1% 0.084 205.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B01F22

    #B01F22

    oklch(49.1% 0.18 26.2)

  • #A81F63

    #A81F63

    oklch(49.1% 0.179 356.5)

  • #924B00

    #924B00

    oklch(49.1% 0.12 56.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B01F22

    #B01F22

    oklch(49.1% 0.18 26.2)

  • #00715F

    #00715F

    oklch(49% 0.091 176.5)

  • #006894

    #006894

    oklch(49% 0.106 236.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B01F22

    #B01F22

    oklch(49.1% 0.18 26.2)

  • #007524

    #007524

    oklch(49% 0.148 146.3)

  • #3155C5

    #3155C5

    oklch(49.2% 0.18 266.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B01F22

    #B01F22

    oklch(49.1% 0.18 26.2)

  • #5E6800

    #5E6800

    oklch(49.2% 0.113 116.2)

  • #006E78

    #006E78

    oklch(49.1% 0.084 205.8)

  • #6D41B8

    #6D41B8

    oklch(49.1% 0.179 296.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B01F22, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B01F22 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.