#AF3221

Closest named color: Rusty Red (#AF2F0D). oklch(50.5% 0.164 31), rgb(175, 50, 33).

Aa

White text reads best on this color (6.36:1).

About this color

#AF3221 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.164 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.012 away. White text reads best on it, at 6.36:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.164)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.30:1
White text6.36:1

Values

HEX#AF3221
RGBrgb(175, 50, 33)
HSLhsl(7, 68%, 41%)
OKLCHoklch(50.5% 0.164 31)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AF3221 6.36:1 AA Lc -85.6 Fine for body text
Black text on #AF3221 3.30:1 AA large text Lc 23.6 Dividers and decoration only
#AF3221 text on white 6.36:1 AA Lc 80.4 Fine for body text
#AF3221 text on black 3.30:1 AA large text Lc -21.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E5E1

    oklch(93.7% 0.023 31.1)

  3. Step 200

    200

    #F5CFC8

    oklch(88.5% 0.044 30.2)

  4. Step 300

    300

    #F0AEA2

    oklch(81% 0.08 30.5)

  5. Step 400

    400

    #E5806F

    oklch(70.7% 0.128 30.6)

  6. Step 500

    500

    #DA5C48

    oklch(63.1% 0.163 31.1)

  7. Step 600

    600

    #C53C2A

    oklch(55.5% 0.177 30.7)

  8. Step 700

    700 (this color)

    #AF3221

    oklch(50.5% 0.164 31)

  9. Step 800

    800

    #8A271A

    oklch(42.7% 0.136 30.8)

  10. Step 900

    900

    #6F261B

    oklch(37.7% 0.106 31.1)

  11. Step 950

    950

    #411711

    oklch(26.9% 0.067 30.3)

Export this scale for Tailwind in the Tailwind colors tool

#AF3221 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#574E1E0.174
Deuteranopia (no green cones)#76691B0.157
Tritanopia (no blue cones)#C1002F0.054
Achromatopsia (no color)#5F5F5F0.166

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AF3221

    #AF3221

    oklch(50.5% 0.164 31)

  • #007281

    #007281

    oklch(50.6% 0.088 210.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AF3221

    #AF3221

    oklch(50.5% 0.164 31)

  • #AA2E5F

    #AA2E5F

    oklch(50.5% 0.164 1.1)

  • #945200

    #945200

    oklch(50.6% 0.118 60.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AF3221

    #AF3221

    oklch(50.5% 0.164 31)

  • #007568

    #007568

    oklch(50.4% 0.091 181.6)

  • #006BA1

    #006BA1

    oklch(50.5% 0.118 241.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AF3221

    #AF3221

    oklch(50.5% 0.164 31)

  • #007939

    #007939

    oklch(50.4% 0.135 151.1)

  • #4459C1

    #4459C1

    oklch(50.6% 0.164 270.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AF3221

    #AF3221

    oklch(50.5% 0.164 31)

  • #5B6E00

    #5B6E00

    oklch(50.4% 0.121 120.8)

  • #007281

    #007281

    oklch(50.6% 0.088 210.6)

  • #7647B2

    #7647B2

    oklch(50.5% 0.164 300.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AF3221, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AF3221 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.