#AF2D09

Closest named color: Rusty Red (#AF2F0D). oklch(49.9% 0.172 34.5), rgb(175, 45, 9).

Aa

White text reads best on this color (6.55:1).

About this color

#AF2D09 is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.172 and its hue 34°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.003 away. White text reads best on it, at 6.55:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.172)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.20:1
White text6.55:1

Values

HEX#AF2D09
RGBrgb(175, 45, 9)
HSLhsl(13, 90%, 36%)
OKLCHoklch(49.9% 0.172 34.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AF2D09 6.55:1 AA Lc -86.2 Fine for body text
Black text on #AF2D09 3.20:1 AA large text Lc 23.0 Dividers and decoration only
#AF2D09 text on white 6.55:1 AA Lc 81.1 Fine for body text
#AF2D09 text on black 3.20:1 AA large text Lc -20.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E5DF

    oklch(93.6% 0.023 37.4)

  3. Step 200

    200

    #F6CFC5

    oklch(88.5% 0.046 34.7)

  4. Step 300

    300

    #F1AE9D

    oklch(81% 0.083 34.8)

  5. Step 400

    400

    #E78067

    oklch(70.8% 0.133 34.6)

  6. Step 500

    500

    #DC5A3C

    oklch(63% 0.17 34.4)

  7. Step 600

    600

    #C83A16

    oklch(55.6% 0.184 34.5)

  8. Step 700

    700 (this color)

    #AF2D09

    oklch(49.9% 0.172 34.5)

  9. Step 800

    800

    #8C250B

    oklch(42.7% 0.143 34.4)

  10. Step 900

    900

    #702513

    oklch(37.6% 0.11 34.7)

  11. Step 950

    950

    #42170D

    oklch(27% 0.07 34.5)

Export this scale for Tailwind in the Tailwind colors tool

#AF2D09 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#564B000.179
Deuteranopia (no green cones)#7568000.162
Tritanopia (no blue cones)#C100280.054
Achromatopsia (no color)#5D5D5D0.173

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AF2D09

    #AF2D09

    oklch(49.9% 0.172 34.5)

  • #006F82

    #006F82

    oklch(49.9% 0.088 215)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AF2D09

    #AF2D09

    oklch(49.9% 0.172 34.5)

  • #AC2657

    #AC2657

    oklch(49.9% 0.172 4.3)

  • #8E5300

    #8E5300

    oklch(50% 0.112 64.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AF2D09

    #AF2D09

    oklch(49.9% 0.172 34.5)

  • #007369

    #007369

    oklch(49.9% 0.088 184.4)

  • #0068A4

    #0068A4

    oklch(49.9% 0.124 244.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AF2D09

    #AF2D09

    oklch(49.9% 0.172 34.5)

  • #007741

    #007741

    oklch(50% 0.125 154.4)

  • #4953C2

    #4953C2

    oklch(49.8% 0.172 274.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AF2D09

    #AF2D09

    oklch(49.9% 0.172 34.5)

  • #546E00

    #546E00

    oklch(49.9% 0.124 124.3)

  • #006F82

    #006F82

    oklch(49.9% 0.088 215)

  • #7A41B0

    #7A41B0

    oklch(50% 0.172 304.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AF2D09, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AF2D09 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.