#AF1B0F

Closest named color: Rufous (#AE2012). oklch(48.5% 0.183 29.9), rgb(175, 27, 15).

Aa

White text reads best on this color (7.03:1).

About this color

#AF1B0F is a medium-dark, vivid red. In OKLCH its lightness is 48%, its chroma 0.183 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.005 away. White text reads best on it, at 7.03:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromavivid (0.183)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text2.98:1
White text7.03:1

Values

HEX#AF1B0F
RGBrgb(175, 27, 15)
HSLhsl(5, 84%, 37%)
OKLCHoklch(48.5% 0.183 29.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AF1B0F 7.03:1 AAA Lc -87.6 Fine for body text
Black text on #AF1B0F 2.98:1 Fails Lc 21.5 Dividers and decoration only
#AF1B0F text on white 7.03:1 AAA Lc 82.5 Fine for body text
#AF1B0F text on black 2.98:1 Fails Lc -19.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FBE4E0

    oklch(93.6% 0.026 29.4)

  3. Step 200

    200

    #F8CEC6

    oklch(88.5% 0.049 30.7)

  4. Step 300

    300

    #F5AB9F

    oklch(80.9% 0.09 29.4)

  5. Step 400

    400

    #EC7B6A

    oklch(70.7% 0.143 29.9)

  6. Step 500

    500

    #E25342

    oklch(63.1% 0.181 29.8)

  7. Step 600

    600

    #CD2F20

    oklch(55.6% 0.196 29.9)

  8. Step 700

    700 (this color)

    #AF1B0F

    oklch(48.5% 0.183 29.9)

  9. Step 800

    800

    #901D13

    oklch(42.7% 0.152 29.7)

  10. Step 900

    900

    #742017

    oklch(37.8% 0.119 29.7)

  11. Step 950

    950

    #44150F

    oklch(27.1% 0.074 29.9)

Export this scale for Tailwind in the Tailwind colors tool

#AF1B0F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4E44090.198
Deuteranopia (no green cones)#7164000.179
Tritanopia (no blue cones)#C2001B0.040
Achromatopsia (no color)#5959590.184

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AF1B0F

    #AF1B0F

    oklch(48.5% 0.183 29.9)

  • #006B79

    #006B79

    oklch(48.4% 0.084 210.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AF1B0F

    #AF1B0F

    oklch(48.5% 0.183 29.9)

  • #A9175B

    #A9175B

    oklch(48.5% 0.183 359.9)

  • #8C4C00

    #8C4C00

    oklch(48.4% 0.114 59.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AF1B0F

    #AF1B0F

    oklch(48.5% 0.183 29.9)

  • #006F61

    #006F61

    oklch(48.5% 0.088 180.1)

  • #006697

    #006697

    oklch(48.6% 0.111 239.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AF1B0F

    #AF1B0F

    oklch(48.5% 0.183 29.9)

  • #007332

    #007332

    oklch(48.5% 0.134 149.9)

  • #3950C4

    #3950C4

    oklch(48.5% 0.182 269.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AF1B0F

    #AF1B0F

    oklch(48.5% 0.183 29.9)

  • #576800

    #576800

    oklch(48.6% 0.116 120.2)

  • #006B79

    #006B79

    oklch(48.4% 0.084 210.4)

  • #713BB5

    #713BB5

    oklch(48.5% 0.184 299.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AF1B0F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AF1B0F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.