#AEDAC1

Closest named color: Celeste (#A8DADC). oklch(85% 0.058 160), rgb(174, 218, 193).

Aa

Black text reads best on this color (13.59:1).

About this color

#AEDAC1 is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.058 and its hue 160°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.037 away. Black text reads best on it, at 13.59:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.058)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text13.59:1
White text1.54:1

Values

HEX#AEDAC1
RGBrgb(174, 218, 193)
HSLhsl(146, 37%, 77%)
OKLCHoklch(85% 0.058 160)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AEDAC1 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #AEDAC1 13.59:1 AAA Lc 78.7 Fine for body text
#AEDAC1 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#AEDAC1 text on black 13.59:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F8F3

    oklch(97.2% 0.011 158.8)

  2. Step 100

    100

    #DEEFE5

    oklch(93.7% 0.022 160.2)

  3. Step 200

    200 (this color)

    #AEDAC1

    oklch(85% 0.058 160)

  4. Step 300

    300

    #97D0B0

    oklch(80.9% 0.074 159.6)

  5. Step 400

    400

    #54B787

    oklch(70.7% 0.118 160)

  6. Step 500

    500

    #00A36B

    oklch(63.1% 0.143 160.1)

  7. Step 600

    600

    #008959

    oklch(55.6% 0.126 160)

  8. Step 700

    700

    #00734A

    oklch(49% 0.111 160)

  9. Step 800

    800

    #005F3C

    oklch(42.8% 0.097 159.8)

  10. Step 900

    900

    #004F31

    oklch(37.7% 0.086 159.7)

  11. Step 950

    950

    #002F1C

    oklch(26.9% 0.06 160.5)

Export this scale for Tailwind in the Tailwind colors tool

#AEDAC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D3C00.056
Deuteranopia (no green cones)#D1CEC20.053
Tritanopia (no blue cones)#A6DAD30.025
Achromatopsia (no color)#D0D0D00.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AEDAC1

    #AEDAC1

    oklch(85% 0.058 160)

  • #E9C0DA

    #E9C0DA

    oklch(85.1% 0.058 340.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AEDAC1

    #AEDAC1

    oklch(85% 0.058 160)

  • #C1D6AF

    #C1D6AF

    oklch(85% 0.057 130.7)

  • #A3DAD6

    #A3DAD6

    oklch(84.9% 0.057 190.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AEDAC1

    #AEDAC1

    oklch(85% 0.058 160)

  • #D9C4EB

    #D9C4EB

    oklch(85% 0.058 309.3)

  • #F1BFC5

    #F1BFC5

    oklch(85.1% 0.058 10.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AEDAC1

    #AEDAC1

    oklch(85% 0.058 160)

  • #C6CAF4

    #C6CAF4

    oklch(85% 0.059 280.8)

  • #F0C2B2

    #F0C2B2

    oklch(85% 0.057 40.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AEDAC1

    #AEDAC1

    oklch(85% 0.058 160)

  • #B2D1F3

    #B2D1F3

    oklch(84.9% 0.058 250.9)

  • #E9C0DA

    #E9C0DA

    oklch(85.1% 0.058 340.1)

  • #E7C8A6

    #E7C8A6

    oklch(85.1% 0.057 69.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AEDAC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AEDAC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.