#AE3D32

Closest named color: Dull Red (#BB3F3F). oklch(51.8% 0.15 28.8), rgb(174, 61, 50).

Aa

White text reads best on this color (5.97:1).

About this color

#AE3D32 is a medium-dark, vivid red. In OKLCH its lightness is 52%, its chroma 0.150 and its hue 29°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Red (#BB3F3F), ΔE 0.031 away. White text reads best on it, at 5.97:1.

Hue familyReds
Lightnessmedium-dark (52%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameDull Red (#BB3F3F)
Black text3.51:1
White text5.97:1

Values

HEX#AE3D32
RGBrgb(174, 61, 50)
HSLhsl(5, 55%, 44%)
OKLCHoklch(51.8% 0.15 28.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AE3D32 5.97:1 AA Lc -84.2 Fine for body text
Black text on #AE3D32 3.51:1 AA large text Lc 25.1 Dividers and decoration only
#AE3D32 text on white 5.97:1 AA Lc 79.0 Fine for body text
#AE3D32 text on black 3.51:1 AA large text Lc -22.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F2

    oklch(97.1% 0.01 25.1)

  2. Step 100

    100

    #F8E5E2

    oklch(93.6% 0.021 28.3)

  3. Step 200

    200

    #F3D0CA

    oklch(88.6% 0.04 29.4)

  4. Step 300

    300

    #ECAFA6

    oklch(80.8% 0.073 28.3)

  5. Step 400

    400

    #E08376

    oklch(70.7% 0.117 28.8)

  6. Step 500

    500

    #D46153

    oklch(63.1% 0.148 29)

  7. Step 600

    600

    #BF4438

    oklch(55.6% 0.16 28.8)

  8. Step 700

    700 (this color)

    #AE3D32

    oklch(51.8% 0.15 28.8)

  9. Step 800

    800

    #862D24

    oklch(42.8% 0.124 29)

  10. Step 900

    900

    #6C2922

    oklch(37.7% 0.097 28.5)

  11. Step 950

    950

    #3F1914

    oklch(26.9% 0.061 29.3)

Export this scale for Tailwind in the Tailwind colors tool

#AE3D32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5C54300.158
Deuteranopia (no green cones)#786D2F0.146
Tritanopia (no blue cones)#BF213B0.050
Achromatopsia (no color)#6363630.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AE3D32

    #AE3D32

    oklch(51.8% 0.15 28.8)

  • #007684

    #007684

    oklch(51.8% 0.089 209.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AE3D32

    #AE3D32

    oklch(51.8% 0.15 28.8)

  • #A83A67

    #A83A67

    oklch(51.7% 0.15 358.5)

  • #9B5300

    #9B5300

    oklch(51.8% 0.123 58.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AE3D32

    #AE3D32

    oklch(51.8% 0.15 28.8)

  • #007A69

    #007A69

    oklch(51.9% 0.095 178.5)

  • #0070A3

    #0070A3

    oklch(51.8% 0.116 238.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AE3D32

    #AE3D32

    oklch(51.8% 0.15 28.8)

  • #007E33

    #007E33

    oklch(51.8% 0.147 148.7)

  • #4560BE

    #4560BE

    oklch(51.8% 0.151 268.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AE3D32

    #AE3D32

    oklch(51.8% 0.15 28.8)

  • #627100

    #627100

    oklch(51.8% 0.121 118.5)

  • #007684

    #007684

    oklch(51.8% 0.089 209.2)

  • #7550B1

    #7550B1

    oklch(51.8% 0.149 298.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AE3D32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AE3D32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.