#AE2D0E

Closest named color: Rusty Red (#AF2F0D). oklch(49.7% 0.17 33.8), rgb(174, 45, 14).

Aa

White text reads best on this color (6.60:1).

About this color

#AE2D0E is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.170 and its hue 34°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.004 away. White text reads best on it, at 6.60:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.170)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.18:1
White text6.60:1

Values

HEX#AE2D0E
RGBrgb(174, 45, 14)
HSLhsl(12, 85%, 37%)
OKLCHoklch(49.7% 0.17 33.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AE2D0E 6.60:1 AA Lc -86.4 Fine for body text
Black text on #AE2D0E 3.18:1 AA large text Lc 22.8 Dividers and decoration only
#AE2D0E text on white 6.60:1 AA Lc 81.3 Fine for body text
#AE2D0E text on black 3.18:1 AA large text Lc -20.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200

    #F6CFC6

    oklch(88.5% 0.046 33.2)

  4. Step 300

    300

    #F1AE9E

    oklch(81% 0.082 33.9)

  5. Step 400

    400

    #E68068

    oklch(70.7% 0.131 34.2)

  6. Step 500

    500

    #DC5B3E

    oklch(63.2% 0.168 34.2)

  7. Step 600

    600

    #C73A1A

    oklch(55.5% 0.183 33.8)

  8. Step 700

    700 (this color)

    #AE2D0E

    oklch(49.7% 0.17 33.8)

  9. Step 800

    800

    #8C260F

    oklch(42.8% 0.141 33.8)

  10. Step 900

    900

    #702515

    oklch(37.6% 0.11 33.7)

  11. Step 950

    950

    #42170E

    oklch(27% 0.069 33.5)

Export this scale for Tailwind in the Tailwind colors tool

#AE2D0E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554B060.179
Deuteranopia (no green cones)#7567010.160
Tritanopia (no blue cones)#C000280.053
Achromatopsia (no color)#5D5D5D0.171

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AE2D0E

    #AE2D0E

    oklch(49.7% 0.17 33.8)

  • #006F81

    #006F81

    oklch(49.8% 0.088 214)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AE2D0E

    #AE2D0E

    oklch(49.7% 0.17 33.8)

  • #AA2757

    #AA2757

    oklch(49.7% 0.169 4)

  • #8E5200

    #8E5200

    oklch(49.8% 0.113 63.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AE2D0E

    #AE2D0E

    oklch(49.7% 0.17 33.8)

  • #007268

    #007268

    oklch(49.6% 0.088 184.3)

  • #0068A2

    #0068A2

    oklch(49.8% 0.122 243.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AE2D0E

    #AE2D0E

    oklch(49.7% 0.17 33.8)

  • #00763F

    #00763F

    oklch(49.6% 0.126 153.8)

  • #4853C1

    #4853C1

    oklch(49.7% 0.17 274.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AE2D0E

    #AE2D0E

    oklch(49.7% 0.17 33.8)

  • #546D00

    #546D00

    oklch(49.6% 0.123 123.9)

  • #006F81

    #006F81

    oklch(49.8% 0.088 214)

  • #7841AF

    #7841AF

    oklch(49.7% 0.17 303.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AE2D0E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AE2D0E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.