#AE260F

Closest named color: Rufous (#AE2012). oklch(49.1% 0.175 31.9), rgb(174, 38, 15).

Aa

White text reads best on this color (6.80:1).

About this color

#AE260F is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.175 and its hue 32°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.008 away. White text reads best on it, at 6.80:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.175)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text3.08:1
White text6.80:1

Values

HEX#AE260F
RGBrgb(174, 38, 15)
HSLhsl(9, 84%, 37%)
OKLCHoklch(49.1% 0.175 31.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AE260F 6.80:1 AA Lc -87.0 Fine for body text
Black text on #AE260F 3.08:1 AA large text Lc 22.1 Dividers and decoration only
#AE260F text on white 6.80:1 AA Lc 82.0 Fine for body text
#AE260F text on black 3.08:1 AA large text Lc -19.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E0

    oklch(93.6% 0.025 29.9)

  3. Step 200

    200

    #F7CEC6

    oklch(88.4% 0.048 30.9)

  4. Step 300

    300

    #F2AD9E

    oklch(80.9% 0.084 32.6)

  5. Step 400

    400

    #E87E6A

    oklch(70.7% 0.135 31.8)

  6. Step 500

    500

    #DE5840

    oklch(63.1% 0.173 32.2)

  7. Step 600

    600

    #CA361E

    oklch(55.7% 0.188 31.9)

  8. Step 700

    700 (this color)

    #AE260F

    oklch(49.1% 0.175 31.9)

  9. Step 800

    800

    #8D2311

    oklch(42.7% 0.144 32.1)

  10. Step 900

    900

    #722316

    oklch(37.7% 0.114 31.9)

  11. Step 950

    950

    #43160E

    oklch(27% 0.072 32.1)

Export this scale for Tailwind in the Tailwind colors tool

#AE260F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5248080.186
Deuteranopia (no green cones)#7366020.169
Tritanopia (no blue cones)#C000230.045
Achromatopsia (no color)#5B5B5B0.176

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AE260F

    #AE260F

    oklch(49.1% 0.175 31.9)

  • #006D7D

    #006D7D

    oklch(49.1% 0.086 212.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AE260F

    #AE260F

    oklch(49.1% 0.175 31.9)

  • #A92159

    #A92159

    oklch(49.1% 0.175 1.9)

  • #8D4F00

    #8D4F00

    oklch(49.1% 0.113 61.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AE260F

    #AE260F

    oklch(49.1% 0.175 31.9)

  • #007164

    #007164

    oklch(49.2% 0.089 181.2)

  • #00679C

    #00679C

    oklch(49.2% 0.116 241.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AE260F

    #AE260F

    oklch(49.1% 0.175 31.9)

  • #007439

    #007439

    oklch(49% 0.129 152)

  • #4152C2

    #4152C2

    oklch(49.2% 0.175 271.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AE260F

    #AE260F

    oklch(49.1% 0.175 31.9)

  • #566A00

    #566A00

    oklch(49% 0.118 121.7)

  • #006D7D

    #006D7D

    oklch(49.1% 0.086 212.3)

  • #753FB1

    #753FB1

    oklch(49.2% 0.174 302.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AE260F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AE260F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.