#ADFED0

Closest named color: Light Seafoam (#A0FEBF). oklch(93.3% 0.101 158.8), rgb(173, 254, 208).

Aa

Black text reads best on this color (17.86:1).

About this color

#ADFED0 is a very light, moderately saturated green. In OKLCH its lightness is 93%, its chroma 0.101 and its hue 159°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Seafoam (#A0FEBF), ΔE 0.028 away. Black text reads best on it, at 17.86:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamoderately saturated (0.101)
Temperaturein between
Nearest nameLight Seafoam (#A0FEBF)
Black text17.86:1
White text1.17:1

Values

HEX#ADFED0
RGBrgb(173, 254, 208)
HSLhsl(146, 98%, 84%)
OKLCHoklch(93.3% 0.101 158.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADFED0 1.17:1 Fails Lc -9.8 Not readable
Black text on #ADFED0 17.86:1 AAA Lc 95.2 Preferred for body text
#ADFED0 text on white 1.17:1 Fails Lc 8.3 Not readable
#ADFED0 text on black 17.86:1 AAA Lc -95.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #ECF9F1

    oklch(97% 0.017 159.1)

  2. Step 100

    100 (this color)

    #ADFED0

    oklch(93.3% 0.101 158.8)

  3. Step 200

    200

    #B1E8C8

    oklch(88.4% 0.072 159)

  4. Step 300

    300

    #6DDAA1

    oklch(80.8% 0.131 158.7)

  5. Step 400

    400

    #00BE7A

    oklch(70.7% 0.163 158.9)

  6. Step 500

    500

    #00A368

    oklch(63.1% 0.145 158.9)

  7. Step 600

    600

    #008957

    oklch(55.5% 0.128 159.1)

  8. Step 700

    700

    #007348

    oklch(49% 0.113 158.9)

  9. Step 800

    800

    #005F3A

    oklch(42.8% 0.099 158.5)

  10. Step 900

    900

    #004F30

    oklch(37.7% 0.087 158.9)

  11. Step 950

    950

    #002F1B

    oklch(26.9% 0.062 159.3)

Export this scale for Tailwind in the Tailwind colors tool

#ADFED0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF2CE0.096
Deuteranopia (no green cones)#EFE9D30.092
Tritanopia (no blue cones)#9DFDF10.046
Achromatopsia (no color)#EDEDED0.102

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADFED0

    #ADFED0

    oklch(93.3% 0.101 158.8)

  • #FFDDF3

    #FFDDF3

    oklch(93.2% 0.047 339.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADFED0

    #ADFED0

    oklch(93.3% 0.101 158.8)

  • #D4F7AE

    #D4F7AE

    oklch(93.4% 0.102 129)

  • #93FFF6

    #93FFF6

    oklch(93.3% 0.101 188.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADFED0

    #ADFED0

    oklch(93.3% 0.101 158.8)

  • #F1E2FF

    #F1E2FF

    oklch(93.3% 0.042 308.7)

  • #FFE0E4

    #FFE0E4

    oklch(93.3% 0.035 8.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADFED0

    #ADFED0

    oklch(93.3% 0.101 158.8)

  • #E3E7FF

    #E3E7FF

    oklch(93.2% 0.033 278.2)

  • #FFE1D8

    #FFE1D8

    oklch(93.2% 0.035 37.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADFED0

    #ADFED0

    oklch(93.3% 0.101 158.8)

  • #D8EBFF

    #D8EBFF

    oklch(93.2% 0.034 249.6)

  • #FFDDF3

    #FFDDF3

    oklch(93.2% 0.047 339.1)

  • #FFE4C6

    #FFE4C6

    oklch(93.3% 0.049 70.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADFED0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADFED0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.