#ADF2D1

Closest named color: Light Aqua (#8CFFDB). oklch(90.6% 0.083 163.5), rgb(173, 242, 209).

Aa

Black text reads best on this color (16.39:1).

About this color

#ADF2D1 is a very light, moderately saturated green. In OKLCH its lightness is 91%, its chroma 0.083 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Aqua (#8CFFDB), ΔE 0.041 away. Black text reads best on it, at 16.39:1.

Hue familyGreens
Lightnessvery light (91%)
Chromamoderately saturated (0.083)
Temperaturein between
Nearest nameLight Aqua (#8CFFDB)
Black text16.39:1
White text1.28:1

Values

HEX#ADF2D1
RGBrgb(173, 242, 209)
HSLhsl(151, 73%, 81%)
OKLCHoklch(90.6% 0.083 163.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADF2D1 1.28:1 Fails Lc -16.0 Dividers and decoration only
Black text on #ADF2D1 16.39:1 AAA Lc 89.8 Fine for body text
#ADF2D1 text on white 1.28:1 Fails Lc 13.9 Not readable
#ADF2D1 text on black 16.39:1 AAA Lc -90.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EDF9F3

    oklch(97.2% 0.015 164.7)

  2. Step 100

    100

    #D8F1E4

    oklch(93.6% 0.031 163.2)

  3. Step 200

    200 (this color)

    #ADF2D1

    oklch(90.6% 0.083 163.5)

  4. Step 300

    300

    #7BD6AE

    oklch(80.8% 0.105 163.9)

  5. Step 400

    400

    #00BD86

    oklch(70.7% 0.151 163.7)

  6. Step 500

    500

    #00A272

    oklch(63% 0.135 163.5)

  7. Step 600

    600

    #00885F

    oklch(55.5% 0.119 163.5)

  8. Step 700

    700

    #007350

    oklch(49.2% 0.105 163.6)

  9. Step 800

    800

    #005E41

    oklch(42.7% 0.091 163.9)

  10. Step 900

    900

    #004F35

    oklch(37.8% 0.082 162.9)

  11. Step 950

    950

    #002F1E

    oklch(27% 0.058 163)

Export this scale for Tailwind in the Tailwind colors tool

#ADF2D1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E8CF0.082
Deuteranopia (no green cones)#E4E0D30.079
Tritanopia (no blue cones)#9EF2E80.033
Achromatopsia (no color)#E3E3E30.083

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADF2D1

    #ADF2D1

    oklch(90.6% 0.083 163.5)

  • #FFD0EB

    #FFD0EB

    oklch(90.6% 0.063 343)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADF2D1

    #ADF2D1

    oklch(90.6% 0.083 163.5)

  • #CAEDB5

    #CAEDB5

    oklch(90.7% 0.083 133.9)

  • #9DF2F0

    #9DF2F0

    oklch(90.7% 0.082 193.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADF2D1

    #ADF2D1

    oklch(90.6% 0.083 163.5)

  • #F0D4FF

    #F0D4FF

    oklch(90.6% 0.065 313.9)

  • #FFD4D6

    #FFD4D6

    oklch(90.7% 0.048 14.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADF2D1

    #ADF2D1

    oklch(90.6% 0.083 163.5)

  • #DBDDFF

    #DBDDFF

    oklch(90.7% 0.046 282.8)

  • #FFD6C5

    #FFD6C5

    oklch(90.6% 0.052 43.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADF2D1

    #ADF2D1

    oklch(90.6% 0.083 163.5)

  • #CBE3FF

    #CBE3FF

    oklch(90.7% 0.046 252.3)

  • #FFD0EB

    #FFD0EB

    oklch(90.6% 0.063 343)

  • #FFD9A9

    #FFD9A9

    oklch(90.6% 0.075 73.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADF2D1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADF2D1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.