#ADE4E1

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.056 192), rgb(173, 228, 225).

Aa

Black text reads best on this color (14.96:1).

About this color

#ADE4E1 is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.056 and its hue 192°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.015 away. Black text reads best on it, at 14.96:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.056)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.96:1
White text1.40:1

Values

HEX#ADE4E1
RGBrgb(173, 228, 225)
HSLhsl(177, 50%, 79%)
OKLCHoklch(88% 0.056 192)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADE4E1 1.40:1 Fails Lc -22.2 Dividers and decoration only
Black text on #ADE4E1 14.96:1 AAA Lc 84.2 Fine for body text
#ADE4E1 text on white 1.40:1 Fails Lc 19.5 Dividers and decoration only
#ADE4E1 text on black 14.96:1 AAA Lc -84.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF8F7

    oklch(97.2% 0.01 189.1)

  2. Step 100

    100

    #DBEFED

    oklch(93.7% 0.021 189.6)

  3. Step 200

    200 (this color)

    #ADE4E1

    oklch(88% 0.056 192)

  4. Step 300

    300

    #88D0CC

    oklch(80.9% 0.072 191.4)

  5. Step 400

    400

    #21B7B3

    oklch(70.7% 0.116 192)

  6. Step 500

    500

    #009E9A

    oklch(63.2% 0.109 191.6)

  7. Step 600

    600

    #008582

    oklch(55.7% 0.096 192)

  8. Step 700

    700

    #006F6D

    oklch(49% 0.084 192.6)

  9. Step 800

    800

    #005B59

    oklch(42.6% 0.073 192.2)

  10. Step 900

    900

    #004C4A

    oklch(37.6% 0.065 191.7)

  11. Step 950

    950

    #002D2C

    oklch(26.9% 0.046 192.5)

Export this scale for Tailwind in the Tailwind colors tool

#ADE4E1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDDEE10.059
Deuteranopia (no green cones)#D3D6E20.057
Tritanopia (no blue cones)#9CE7E30.018
Achromatopsia (no color)#DADADA0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADE4E1

    #ADE4E1

    oklch(88% 0.056 192)

  • #FAC9CE

    #FAC9CE

    oklch(88% 0.056 11.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADE4E1

    #ADE4E1

    oklch(88% 0.056 192)

  • #B7E4CC

    #B7E4CC

    oklch(88% 0.057 161.7)

  • #B0E1F2

    #B0E1F2

    oklch(88.1% 0.056 221.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADE4E1

    #ADE4E1

    oklch(88% 0.056 192)

  • #F3CAE2

    #F3CAE2

    oklch(88.1% 0.056 342.3)

  • #F9CCBB

    #F9CCBB

    oklch(88% 0.056 41.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADE4E1

    #ADE4E1

    oklch(88% 0.056 192)

  • #E4CEF3

    #E4CEF3

    oklch(88.1% 0.055 311.7)

  • #EFD2B0

    #EFD2B0

    oklch(87.9% 0.056 71.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADE4E1

    #ADE4E1

    oklch(88% 0.056 192)

  • #D1D4FD

    #D1D4FD

    oklch(88.1% 0.056 281.9)

  • #FAC9CE

    #FAC9CE

    oklch(88% 0.056 11.4)

  • #DFDAAF

    #DFDAAF

    oklch(88.2% 0.057 102)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADE4E1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADE4E1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.