#ADDAC3

Closest named color: Celeste (#A8DADC). oklch(85% 0.057 162.7), rgb(173, 218, 195).

Aa

Black text reads best on this color (13.59:1).

About this color

#ADDAC3 is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.057 and its hue 163°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.035 away. Black text reads best on it, at 13.59:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.057)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text13.59:1
White text1.54:1

Values

HEX#ADDAC3
RGBrgb(173, 218, 195)
HSLhsl(149, 38%, 77%)
OKLCHoklch(85% 0.057 162.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADDAC3 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #ADDAC3 13.59:1 AAA Lc 78.7 Fine for body text
#ADDAC3 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#ADDAC3 text on black 13.59:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F8F3

    oklch(97.2% 0.011 158.8)

  2. Step 100

    100

    #DEEFE6

    oklch(93.7% 0.022 163)

  3. Step 200

    200 (this color)

    #ADDAC3

    oklch(85% 0.057 162.7)

  4. Step 300

    300

    #95D0B3

    oklch(80.9% 0.073 162.9)

  5. Step 400

    400

    #50B78B

    oklch(70.6% 0.117 162.8)

  6. Step 500

    500

    #00A271

    oklch(63% 0.136 163)

  7. Step 600

    600

    #00895E

    oklch(55.7% 0.121 162.5)

  8. Step 700

    700

    #00734E

    oklch(49.1% 0.107 162.4)

  9. Step 800

    800

    #005E40

    oklch(42.6% 0.092 163.1)

  10. Step 900

    900

    #004F34

    oklch(37.8% 0.083 162.1)

  11. Step 950

    950

    #002F1E

    oklch(27% 0.058 163)

Export this scale for Tailwind in the Tailwind colors tool

#ADDAC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D3C20.056
Deuteranopia (no green cones)#D0CEC40.053
Tritanopia (no blue cones)#A4DAD30.023
Achromatopsia (no color)#D0D0D00.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADDAC3

    #ADDAC3

    oklch(85% 0.057 162.7)

  • #E9C0D8

    #E9C0D8

    oklch(85% 0.056 342.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADDAC3

    #ADDAC3

    oklch(85% 0.057 162.7)

  • #C0D6B0

    #C0D6B0

    oklch(85% 0.057 132.1)

  • #A3DAD8

    #A3DAD8

    oklch(85% 0.056 193.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADDAC3

    #ADDAC3

    oklch(85% 0.057 162.7)

  • #DBC4E9

    #DBC4E9

    oklch(85.1% 0.056 312.7)

  • #F1BFC3

    #F1BFC3

    oklch(85% 0.058 13)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADDAC3

    #ADDAC3

    oklch(85% 0.057 162.7)

  • #C8CAF3

    #C8CAF3

    oklch(85.1% 0.057 282.9)

  • #EFC2B1

    #EFC2B1

    oklch(84.9% 0.057 41.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADDAC3

    #ADDAC3

    oklch(85% 0.057 162.7)

  • #B4D1F3

    #B4D1F3

    oklch(85.1% 0.057 252.6)

  • #E9C0D8

    #E9C0D8

    oklch(85% 0.056 342.4)

  • #E5C9A5

    #E5C9A5

    oklch(85.1% 0.057 73.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADDAC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADDAC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.