#ADD4EC

Closest named color: Light Blue (#ADD8E6). oklch(85% 0.053 235.3), rgb(173, 212, 236).

Aa

Black text reads best on this color (13.40:1).

About this color

#ADD4EC is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.053 and its hue 235°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.016 away. Black text reads best on it, at 13.40:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.053)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.40:1
White text1.56:1

Values

HEX#ADD4EC
RGBrgb(173, 212, 236)
HSLhsl(203, 62%, 80%)
OKLCHoklch(85% 0.053 235.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADD4EC 1.56:1 Fails Lc -29.3 Dividers and decoration only
Black text on #ADD4EC 13.40:1 AAA Lc 77.9 Fine for body text
#ADD4EC text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#ADD4EC text on black 13.40:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7FB

    oklch(97.2% 0.009 232.4)

  2. Step 100

    100

    #DEECF5

    oklch(93.5% 0.019 235.7)

  3. Step 200

    200 (this color)

    #ADD4EC

    oklch(85% 0.053 235.3)

  4. Step 300

    300

    #96C8E7

    oklch(80.8% 0.068 235.9)

  5. Step 400

    400

    #54ABDB

    oklch(70.7% 0.109 235.4)

  6. Step 500

    500

    #0094CF

    oklch(63% 0.135 235.8)

  7. Step 600

    600

    #007DAE

    oklch(55.7% 0.118 234.9)

  8. Step 700

    700

    #006993

    oklch(49.2% 0.104 234.9)

  9. Step 800

    800

    #005679

    oklch(42.8% 0.09 234.7)

  10. Step 900

    900

    #004766

    oklch(37.6% 0.081 235.8)

  11. Step 950

    950

    #002A3E

    oklch(26.9% 0.057 235.2)

Export this scale for Tailwind in the Tailwind colors tool

#ADD4EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C9D3ED0.035
Deuteranopia (no green cones)#C0CBEC0.032
Tritanopia (no blue cones)#9ADADC0.039
Achromatopsia (no color)#CECECE0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADD4EC

    #ADD4EC

    oklch(85% 0.053 235.3)

  • #EAC5AD

    #EAC5AD

    oklch(84.9% 0.053 54.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADD4EC

    #ADD4EC

    oklch(85% 0.053 235.3)

  • #A5D8DE

    #A5D8DE

    oklch(84.9% 0.053 205.2)

  • #BDCEF1

    #BDCEF1

    oklch(85% 0.052 264.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADD4EC

    #ADD4EC

    oklch(85% 0.053 235.3)

  • #EFC1BC

    #EFC1BC

    oklch(85% 0.053 25.5)

  • #DECCA7

    #DECCA7

    oklch(85.1% 0.053 85.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADD4EC

    #ADD4EC

    oklch(85% 0.053 235.3)

  • #EBC0CF

    #EBC0CF

    oklch(85% 0.053 355.4)

  • #CCD2AB

    #CCD2AB

    oklch(84.9% 0.053 114.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADD4EC

    #ADD4EC

    oklch(85% 0.053 235.3)

  • #E0C2E1

    #E0C2E1

    oklch(84.9% 0.053 325)

  • #EAC5AD

    #EAC5AD

    oklch(84.9% 0.053 54.8)

  • #B9D7B9

    #B9D7B9

    oklch(84.9% 0.052 145.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADD4EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADD4EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.