#ADD3F5

Closest named color: Baby Blue (#A2CFFE). oklch(85.1% 0.062 245.6), rgb(173, 211, 245).

Aa

Black text reads best on this color (13.41:1).

About this color

#ADD3F5 is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.062 and its hue 246°. Its hue sits on the cool side of the wheel. The nearest named color is Baby Blue (#A2CFFE), ΔE 0.023 away. Black text reads best on it, at 13.41:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.062)
Temperaturecool
Nearest nameBaby Blue (#A2CFFE)
Black text13.41:1
White text1.56:1

Values

HEX#ADD3F5
RGBrgb(173, 211, 245)
HSLhsl(208, 78%, 82%)
OKLCHoklch(85.1% 0.062 245.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADD3F5 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #ADD3F5 13.41:1 AAA Lc 77.9 Fine for body text
#ADD3F5 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#ADD3F5 text on black 13.41:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FC

    oklch(97% 0.01 247.9)

  2. Step 100

    100

    #DEECF9

    oklch(93.6% 0.023 246)

  3. Step 200

    200 (this color)

    #ADD3F5

    oklch(85.1% 0.062 245.6)

  4. Step 300

    300

    #95C6F2

    oklch(80.8% 0.081 246.1)

  5. Step 400

    400

    #54A8EB

    oklch(70.8% 0.128 245.1)

  6. Step 500

    500

    #0090E3

    oklch(63.2% 0.16 245.3)

  7. Step 600

    600

    #0078C0

    oklch(55.5% 0.142 245.8)

  8. Step 700

    700

    #0065A2

    oklch(49% 0.125 245.5)

  9. Step 800

    800

    #005386

    oklch(42.8% 0.108 245.3)

  10. Step 900

    900

    #004571

    oklch(37.8% 0.096 245.5)

  11. Step 950

    950

    #012945

    oklch(27.1% 0.067 245)

Export this scale for Tailwind in the Tailwind colors tool

#ADD3F5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C6D3F70.031
Deuteranopia (no green cones)#BDCBF40.027
Tritanopia (no blue cones)#97DBDE0.052
Achromatopsia (no color)#CFCFCF0.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADD3F5

    #ADD3F5

    oklch(85.1% 0.062 245.6)

  • #EBC7A4

    #EBC7A4

    oklch(85.2% 0.062 66)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADD3F5

    #ADD3F5

    oklch(85.1% 0.062 245.6)

  • #9FD9E8

    #9FD9E8

    oklch(85.1% 0.063 215.5)

  • #C2CBF8

    #C2CBF8

    oklch(85% 0.064 276.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADD3F5

    #ADD3F5

    oklch(85.1% 0.062 245.6)

  • #F4C0B2

    #F4C0B2

    oklch(85% 0.063 35.6)

  • #DACEA0

    #DACEA0

    oklch(85% 0.062 95.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADD3F5

    #ADD3F5

    oklch(85.1% 0.062 245.6)

  • #F3BEC8

    #F3BEC8

    oklch(85.2% 0.062 5.9)

  • #C4D6AA

    #C4D6AA

    oklch(85.1% 0.062 125.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADD3F5

    #ADD3F5

    oklch(85.1% 0.062 245.6)

  • #E9BFDE

    #E9BFDE

    oklch(85% 0.063 335.6)

  • #EBC7A4

    #EBC7A4

    oklch(85.2% 0.062 66)

  • #AEDBBD

    #AEDBBD

    oklch(85.1% 0.063 155.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADD3F5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADD3F5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.