#ADCFF3

Closest named color: Baby Blue (#A2CFFE). oklch(84.2% 0.062 250), rgb(173, 207, 243).

Aa

Black text reads best on this color (12.99:1).

About this color

#ADCFF3 is a light, muted blue. In OKLCH its lightness is 84%, its chroma 0.062 and its hue 250°. Its hue sits on the cool side of the wheel. The nearest named color is Baby Blue (#A2CFFE), ΔE 0.019 away. Black text reads best on it, at 12.99:1.

Hue familyBlues
Lightnesslight (84%)
Chromamuted (0.062)
Temperaturecool
Nearest nameBaby Blue (#A2CFFE)
Black text12.99:1
White text1.61:1

Values

HEX#ADCFF3
RGBrgb(173, 207, 243)
HSLhsl(211, 74%, 82%)
OKLCHoklch(84.2% 0.062 250)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADCFF3 1.61:1 Fails Lc -31.1 Non-text elements, placeholder text
Black text on #ADCFF3 12.99:1 AAA Lc 76.2 Fine for body text
#ADCFF3 text on white 1.61:1 Fails Lc 27.6 Dividers and decoration only
#ADCFF3 text on black 12.99:1 AAA Lc -75.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E1EBF6

    oklch(93.6% 0.018 250.6)

  3. Step 200

    200

    #C9DBF0

    oklch(88.4% 0.035 252.3)

  4. Step 300

    300 (this color)

    #ADCFF3

    oklch(84.2% 0.062 250)

  5. Step 400

    400

    #6FA5DD

    oklch(70.7% 0.1 250.3)

  6. Step 500

    500

    #468ED3

    oklch(63.2% 0.127 249.7)

  7. Step 600

    600

    #2376C0

    oklch(55.5% 0.138 250)

  8. Step 700

    700

    #1463A6

    oklch(49.1% 0.129 250)

  9. Step 800

    800

    #155187

    oklch(42.7% 0.107 250.3)

  10. Step 900

    900

    #1A446C

    oklch(37.8% 0.083 250)

  11. Step 950

    950

    #10283F

    oklch(27% 0.053 249.5)

Export this scale for Tailwind in the Tailwind colors tool

#ADCFF3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C2D0F50.027
Deuteranopia (no green cones)#B9C8F20.022
Tritanopia (no blue cones)#99D7DB0.052
Achromatopsia (no color)#CBCBCB0.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADCFF3

    #ADCFF3

    oklch(84.2% 0.062 250)

  • #E6C59F

    #E6C59F

    oklch(84.2% 0.063 70.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADCFF3

    #ADCFF3

    oklch(84.2% 0.062 250)

  • #9ED5E7

    #9ED5E7

    oklch(84.1% 0.062 220.1)

  • #C3C7F4

    #C3C7F4

    oklch(84.1% 0.063 281)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADCFF3

    #ADCFF3

    oklch(84.2% 0.062 250)

  • #F0BEAD

    #F0BEAD

    oklch(84.2% 0.062 39.6)

  • #D4CD9E

    #D4CD9E

    oklch(84.2% 0.063 100.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADCFF3

    #ADCFF3

    oklch(84.2% 0.062 250)

  • #F1BBC2

    #F1BBC2

    oklch(84.2% 0.063 9.8)

  • #BED4A9

    #BED4A9

    oklch(84.2% 0.063 129.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADCFF3

    #ADCFF3

    oklch(84.2% 0.062 250)

  • #E8BCD8

    #E8BCD8

    oklch(84.2% 0.062 340.1)

  • #E6C59F

    #E6C59F

    oklch(84.2% 0.063 70.8)

  • #A8D8BD

    #A8D8BD

    oklch(84.1% 0.063 160.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADCFF3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADCFF3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.