#ADCFF1

Closest named color: Baby Blue (#A2CFFE). oklch(84.1% 0.06 248.5), rgb(173, 207, 241).

Aa

Black text reads best on this color (12.97:1).

About this color

#ADCFF1 is a light, muted blue. In OKLCH its lightness is 84%, its chroma 0.060 and its hue 249°. Its hue sits on the cool side of the wheel. The nearest named color is Baby Blue (#A2CFFE), ΔE 0.022 away. Black text reads best on it, at 12.97:1.

Hue familyBlues
Lightnesslight (84%)
Chromamuted (0.060)
Temperaturecool
Nearest nameBaby Blue (#A2CFFE)
Black text12.97:1
White text1.61:1

Values

HEX#ADCFF1
RGBrgb(173, 207, 241)
HSLhsl(210, 71%, 81%)
OKLCHoklch(84.1% 0.06 248.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADCFF1 1.61:1 Fails Lc -31.3 Non-text elements, placeholder text
Black text on #ADCFF1 12.97:1 AAA Lc 76.1 Fine for body text
#ADCFF1 text on white 1.61:1 Fails Lc 27.7 Dividers and decoration only
#ADCFF1 text on black 12.97:1 AAA Lc -75.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E1EBF5

    oklch(93.5% 0.017 248)

  3. Step 200

    200

    #C9DCEF

    oklch(88.6% 0.033 248.2)

  4. Step 300

    300 (this color)

    #ADCFF1

    oklch(84.1% 0.06 248.5)

  5. Step 400

    400

    #70A6DA

    oklch(70.8% 0.096 248.4)

  6. Step 500

    500

    #478ED0

    oklch(63% 0.123 248.9)

  7. Step 600

    600

    #2377BD

    oklch(55.5% 0.134 248.6)

  8. Step 700

    700

    #1464A3

    oklch(49.1% 0.124 248.4)

  9. Step 800

    800

    #155284

    oklch(42.8% 0.102 248.2)

  10. Step 900

    900

    #1A446A

    oklch(37.7% 0.08 248.9)

  11. Step 950

    950

    #10283E

    oklch(27% 0.051 248.4)

Export this scale for Tailwind in the Tailwind colors tool

#ADCFF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C2CFF30.027
Deuteranopia (no green cones)#BAC8F00.023
Tritanopia (no blue cones)#99D7DA0.051
Achromatopsia (no color)#CBCBCB0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADCFF1

    #ADCFF1

    oklch(84.1% 0.06 248.5)

  • #E5C4A1

    #E5C4A1

    oklch(84% 0.06 68.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADCFF1

    #ADCFF1

    oklch(84.1% 0.06 248.5)

  • #9FD5E5

    #9FD5E5

    oklch(84.1% 0.06 218)

  • #C1C8F2

    #C1C8F2

    oklch(84.1% 0.059 277.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADCFF1

    #ADCFF1

    oklch(84.1% 0.06 248.5)

  • #EFBEAF

    #EFBEAF

    oklch(84.1% 0.06 37.7)

  • #D5CC9F

    #D5CC9F

    oklch(84.1% 0.06 98.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADCFF1

    #ADCFF1

    oklch(84.1% 0.06 248.5)

  • #EFBBC3

    #EFBBC3

    oklch(84.1% 0.061 8.1)

  • #BFD3AA

    #BFD3AA

    oklch(84.1% 0.06 128.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADCFF1

    #ADCFF1

    oklch(84.1% 0.06 248.5)

  • #E6BCD8

    #E6BCD8

    oklch(84% 0.06 338.7)

  • #E5C4A1

    #E5C4A1

    oklch(84% 0.06 68.5)

  • #ABD7BD

    #ABD7BD

    oklch(84.1% 0.059 158.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADCFF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADCFF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.