#ADA68F

Closest named color: Bland (#AFA88B). oklch(72.5% 0.033 93), rgb(173, 166, 143).

Aa

Black text reads best on this color (8.62:1).

About this color

#ADA68F is a medium-light, muted yellow. In OKLCH its lightness is 72%, its chroma 0.033 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Bland (#AFA88B), ΔE 0.009 away. Black text reads best on it, at 8.62:1.

Hue familyYellows
Lightnessmedium-light (72%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameBland (#AFA88B)
Black text8.62:1
White text2.43:1

Values

HEX#ADA68F
RGBrgb(173, 166, 143)
HSLhsl(46, 15%, 62%)
OKLCHoklch(72.5% 0.033 93)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADA68F 2.43:1 Fails Lc -52.9 Large or bold text, headings
Black text on #ADA68F 8.62:1 AAA Lc 56.1 Large or bold text, headings
#ADA68F text on white 2.43:1 Fails Lc 47.9 Large or bold text, headings
#ADA68F text on black 8.62:1 AAA Lc -54.1 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DBD9D1

    oklch(88.5% 0.011 95.2)

  4. Step 300

    300

    #C5C1B2

    oklch(81% 0.021 94.6)

  5. Step 400

    400 (this color)

    #ADA68F

    oklch(72.5% 0.033 93)

  6. Step 500

    500

    #92896D

    oklch(63% 0.041 92.3)

  7. Step 600

    600

    #7C7354

    oklch(55.5% 0.046 93.8)

  8. Step 700

    700

    #696045

    oklch(49% 0.042 91.8)

  9. Step 800

    800

    #564F39

    oklch(42.8% 0.035 92.5)

  10. Step 900

    900

    #474131

    oklch(37.6% 0.027 89.9)

  11. Step 950

    950

    #29261D

    oklch(26.9% 0.017 91.8)

Export this scale for Tailwind in the Tailwind colors tool

#ADA68F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ABA58E0.004
Deuteranopia (no green cones)#ADA7900.003
Tritanopia (no blue cones)#B2A29F0.030
Achromatopsia (no color)#A6A6A60.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADA68F

    #ADA68F

    oklch(72.5% 0.033 93)

  • #9FA5BC

    #9FA5BC

    oklch(72.5% 0.034 273.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADA68F

    #ADA68F

    oklch(72.5% 0.033 93)

  • #B6A291

    #B6A291

    oklch(72.5% 0.034 62.6)

  • #A2AA93

    #A2AA93

    oklch(72.5% 0.034 122.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADA68F

    #ADA68F

    oklch(72.5% 0.033 93)

  • #95A9BA

    #95A9BA

    oklch(72.5% 0.033 243.9)

  • #AAA1B8

    #AAA1B8

    oklch(72.4% 0.034 303.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADA68F

    #ADA68F

    oklch(72.5% 0.033 93)

  • #8FACB3

    #8FACB3

    oklch(72.5% 0.033 214)

  • #B39FAF

    #B39FAF

    oklch(72.5% 0.032 332.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADA68F

    #ADA68F

    oklch(72.5% 0.033 93)

  • #90ADA8

    #90ADA8

    oklch(72.4% 0.033 183.8)

  • #9FA5BC

    #9FA5BC

    oklch(72.5% 0.034 273.9)

  • #B99EA4

    #B99EA4

    oklch(72.5% 0.033 2.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADA68F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADA68F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.