#AD3D32

Closest named color: Rusty Red (#AF2F0D). oklch(51.7% 0.149 28.8), rgb(173, 61, 50).

Aa

White text reads best on this color (6.01:1).

About this color

#AD3D32 is a medium-dark, vivid red. In OKLCH its lightness is 52%, its chroma 0.149 and its hue 29°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.030 away. White text reads best on it, at 6.01:1.

Hue familyReds
Lightnessmedium-dark (52%)
Chromavivid (0.149)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.49:1
White text6.01:1

Values

HEX#AD3D32
RGBrgb(173, 61, 50)
HSLhsl(5, 55%, 44%)
OKLCHoklch(51.7% 0.149 28.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AD3D32 6.01:1 AA Lc -84.4 Fine for body text
Black text on #AD3D32 3.49:1 AA large text Lc 24.9 Dividers and decoration only
#AD3D32 text on white 6.01:1 AA Lc 79.2 Fine for body text
#AD3D32 text on black 3.49:1 AA large text Lc -22.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F2

    oklch(97.1% 0.01 25.1)

  2. Step 100

    100

    #F8E5E2

    oklch(93.6% 0.021 28.3)

  3. Step 200

    200

    #F3D0CA

    oklch(88.6% 0.04 29.4)

  4. Step 300

    300

    #ECB0A6

    oklch(81% 0.072 29.4)

  5. Step 400

    400

    #DF8477

    oklch(70.7% 0.115 28.9)

  6. Step 500

    500

    #D46154

    oklch(63.1% 0.148 28.5)

  7. Step 600

    600

    #BF4438

    oklch(55.6% 0.16 28.8)

  8. Step 700

    700 (this color)

    #AD3D32

    oklch(51.7% 0.149 28.8)

  9. Step 800

    800

    #852D24

    oklch(42.6% 0.123 29)

  10. Step 900

    900

    #6B2A22

    oklch(37.7% 0.095 29.3)

  11. Step 950

    950

    #3F1915

    oklch(26.9% 0.06 27.9)

Export this scale for Tailwind in the Tailwind colors tool

#AD3D32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5C54300.156
Deuteranopia (no green cones)#786C2F0.143
Tritanopia (no blue cones)#BE213B0.050
Achromatopsia (no color)#6363630.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AD3D32

    #AD3D32

    oklch(51.7% 0.149 28.8)

  • #007683

    #007683

    oklch(51.8% 0.089 208.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AD3D32

    #AD3D32

    oklch(51.7% 0.149 28.8)

  • #A73A66

    #A73A66

    oklch(51.5% 0.149 358.8)

  • #9A5300

    #9A5300

    oklch(51.6% 0.122 58.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AD3D32

    #AD3D32

    oklch(51.7% 0.149 28.8)

  • #007969

    #007969

    oklch(51.6% 0.094 179.3)

  • #006FA3

    #006FA3

    oklch(51.6% 0.117 239.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AD3D32

    #AD3D32

    oklch(51.7% 0.149 28.8)

  • #007E33

    #007E33

    oklch(51.8% 0.147 148.7)

  • #4560BC

    #4560BC

    oklch(51.7% 0.148 268.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AD3D32

    #AD3D32

    oklch(51.7% 0.149 28.8)

  • #617100

    #617100

    oklch(51.7% 0.122 119)

  • #007683

    #007683

    oklch(51.8% 0.089 208.2)

  • #7550B0

    #7550B0

    oklch(51.7% 0.148 298.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AD3D32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AD3D32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.