#AD3C2E

Closest named color: Rusty Red (#AF2F0D). oklch(51.5% 0.15 30.1), rgb(173, 60, 46).

Aa

White text reads best on this color (6.06:1).

About this color

#AD3C2E is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.150 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.027 away. White text reads best on it, at 6.06:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.46:1
White text6.06:1

Values

HEX#AD3C2E
RGBrgb(173, 60, 46)
HSLhsl(7, 58%, 43%)
OKLCHoklch(51.5% 0.15 30.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AD3C2E 6.06:1 AA Lc -84.6 Fine for body text
Black text on #AD3C2E 3.46:1 AA large text Lc 24.7 Dividers and decoration only
#AD3C2E text on white 6.06:1 AA Lc 79.4 Fine for body text
#AD3C2E text on black 3.46:1 AA large text Lc -22.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F2

    oklch(97.1% 0.01 25.1)

  2. Step 100

    100

    #F8E5E2

    oklch(93.6% 0.021 28.3)

  3. Step 200

    200

    #F3D0CA

    oklch(88.6% 0.04 29.4)

  4. Step 300

    300

    #ECB0A5

    oklch(81% 0.072 30.5)

  5. Step 400

    400

    #E08475

    oklch(70.8% 0.116 30.1)

  6. Step 500

    500

    #D46151

    oklch(63.1% 0.149 29.9)

  7. Step 600

    600

    #C04434

    oklch(55.7% 0.162 30.3)

  8. Step 700

    700 (this color)

    #AD3C2E

    oklch(51.5% 0.15 30.1)

  9. Step 800

    800

    #862D22

    oklch(42.8% 0.124 30)

  10. Step 900

    900

    #6C2920

    oklch(37.7% 0.098 30)

  11. Step 950

    950

    #3F1913

    oklch(26.9% 0.061 30.7)

Export this scale for Tailwind in the Tailwind colors tool

#AD3C2E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5B532C0.158
Deuteranopia (no green cones)#786C2A0.145
Tritanopia (no blue cones)#BE1E390.052
Achromatopsia (no color)#6262620.152

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AD3C2E

    #AD3C2E

    oklch(51.5% 0.15 30.1)

  • #007584

    #007584

    oklch(51.5% 0.089 210.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AD3C2E

    #AD3C2E

    oklch(51.5% 0.15 30.1)

  • #A83964

    #A83964

    oklch(51.5% 0.15 360)

  • #985400

    #985400

    oklch(51.5% 0.12 60.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AD3C2E

    #AD3C2E

    oklch(51.5% 0.15 30.1)

  • #00796A

    #00796A

    oklch(51.6% 0.094 180.2)

  • #006EA4

    #006EA4

    oklch(51.4% 0.119 240.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AD3C2E

    #AD3C2E

    oklch(51.5% 0.15 30.1)

  • #007D38

    #007D38

    oklch(51.6% 0.141 150.2)

  • #475EBD

    #475EBD

    oklch(51.5% 0.151 270.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AD3C2E

    #AD3C2E

    oklch(51.5% 0.15 30.1)

  • #5F7100

    #5F7100

    oklch(51.5% 0.122 120.1)

  • #007584

    #007584

    oklch(51.5% 0.089 210.3)

  • #764EB0

    #764EB0

    oklch(51.5% 0.151 300)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AD3C2E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AD3C2E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.