#AD1600

Closest named color: Rufous (#AE2012). oklch(47.8% 0.185 31.2), rgb(173, 22, 0).

Aa

White text reads best on this color (7.26:1).

About this color

#AD1600 is a medium-dark, vivid red. In OKLCH its lightness is 48%, its chroma 0.185 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Rufous (#AE2012), ΔE 0.011 away. White text reads best on it, at 7.26:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromavivid (0.185)
Temperaturewarm
Nearest nameRufous (#AE2012)
Black text2.89:1
White text7.26:1

Values

HEX#AD1600
RGBrgb(173, 22, 0)
HSLhsl(8, 100%, 34%)
OKLCHoklch(47.8% 0.185 31.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AD1600 7.26:1 AAA Lc -88.2 Fine for body text
Black text on #AD1600 2.89:1 Fails Lc 20.9 Dividers and decoration only
#AD1600 text on white 7.26:1 AAA Lc 83.2 Fine for body text
#AD1600 text on black 2.89:1 Fails Lc -18.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FBE4DF

    oklch(93.6% 0.026 32.2)

  3. Step 200

    200

    #F8CEC5

    oklch(88.5% 0.049 32.1)

  4. Step 300

    300

    #F5AB9D

    oklch(80.8% 0.09 31)

  5. Step 400

    400

    #EC7B67

    oklch(70.7% 0.143 31.4)

  6. Step 500

    500

    #E2533D

    oklch(63.1% 0.182 31.3)

  7. Step 600

    600

    #CE2E18

    oklch(55.6% 0.199 31.2)

  8. Step 700

    700 (this color)

    #AD1600

    oklch(47.8% 0.185 31.2)

  9. Step 800

    800

    #901D0D

    oklch(42.7% 0.153 31.2)

  10. Step 900

    900

    #742014

    oklch(37.7% 0.12 31.2)

  11. Step 950

    950

    #44140D

    oklch(26.9% 0.076 30.9)

Export this scale for Tailwind in the Tailwind colors tool

#AD1600 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C42000.199
Deuteranopia (no green cones)#6F62000.177
Tritanopia (no blue cones)#C000150.041
Achromatopsia (no color)#5757570.186

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AD1600

    #AD1600

    oklch(47.8% 0.185 31.2)

  • #006977

    #006977

    oklch(47.7% 0.083 210.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AD1600

    #AD1600

    oklch(47.8% 0.185 31.2)

  • #A80F56

    #A80F56

    oklch(47.8% 0.186 1.4)

  • #884B00

    #884B00

    oklch(47.6% 0.111 60.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AD1600

    #AD1600

    oklch(47.8% 0.185 31.2)

  • #006C60

    #006C60

    oklch(47.7% 0.086 181.7)

  • #006395

    #006395

    oklch(47.7% 0.111 240.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AD1600

    #AD1600

    oklch(47.8% 0.185 31.2)

  • #007035

    #007035

    oklch(47.7% 0.127 151.4)

  • #3B4CC3

    #3B4CC3

    oklch(47.8% 0.185 271.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AD1600

    #AD1600

    oklch(47.8% 0.185 31.2)

  • #546600

    #546600

    oklch(47.8% 0.115 120.9)

  • #006977

    #006977

    oklch(47.7% 0.083 210.7)

  • #7137B2

    #7137B2

    oklch(47.7% 0.185 301.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AD1600, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AD1600 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.