#ACDEFA

Closest named color: Light Blue (#ADD8E6). oklch(87.5% 0.065 233), rgb(172, 222, 250).

Aa

Black text reads best on this color (14.58:1).

About this color

#ACDEFA is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.065 and its hue 233°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.028 away. Black text reads best on it, at 14.58:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.065)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.58:1
White text1.44:1

Values

HEX#ACDEFA
RGBrgb(172, 222, 250)
HSLhsl(202, 89%, 83%)
OKLCHoklch(87.5% 0.065 233)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ACDEFA 1.44:1 Fails Lc -23.9 Dividers and decoration only
Black text on #ACDEFA 14.58:1 AAA Lc 82.7 Fine for body text
#ACDEFA text on white 1.44:1 Fails Lc 21.0 Dividers and decoration only
#ACDEFA text on black 14.58:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF7FC

    oklch(97.2% 0.011 234.8)

  2. Step 100

    100

    #DBEDF8

    oklch(93.6% 0.024 234.4)

  3. Step 200

    200 (this color)

    #ACDEFA

    oklch(87.5% 0.065 233)

  4. Step 300

    300

    #89CAEE

    oklch(80.8% 0.083 233.5)

  5. Step 400

    400

    #2FADE5

    oklch(70.6% 0.133 233.1)

  6. Step 500

    500

    #0095CB

    oklch(63% 0.131 233.2)

  7. Step 600

    600

    #007DAB

    oklch(55.5% 0.115 233.2)

  8. Step 700

    700

    #006991

    oklch(49% 0.102 233.6)

  9. Step 800

    800

    #005677

    oklch(42.6% 0.088 233.1)

  10. Step 900

    900

    #004864

    oklch(37.8% 0.078 232.8)

  11. Step 950

    950

    #002A3D

    oklch(26.9% 0.056 233.8)

Export this scale for Tailwind in the Tailwind colors tool

#ACDEFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1DCFB0.045
Deuteranopia (no green cones)#C6D3FA0.040
Tritanopia (no blue cones)#93E6E70.048
Achromatopsia (no color)#D7D7D70.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ACDEFA

    #ACDEFA

    oklch(87.5% 0.065 233)

  • #F9CBAF

    #F9CBAF

    oklch(87.5% 0.064 53)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ACDEFA

    #ACDEFA

    oklch(87.5% 0.065 233)

  • #A3E3E9

    #A3E3E9

    oklch(87.5% 0.065 203.3)

  • #C1D7FF

    #C1D7FF

    oklch(87.6% 0.06 262.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ACDEFA

    #ACDEFA

    oklch(87.5% 0.065 233)

  • #FEC6C2

    #FEC6C2

    oklch(87.5% 0.065 23.2)

  • #EBD3A6

    #EBD3A6

    oklch(87.6% 0.065 83)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ACDEFA

    #ACDEFA

    oklch(87.5% 0.065 233)

  • #F9C5DA

    #F9C5DA

    oklch(87.5% 0.065 352.4)

  • #D6DBAA

    #D6DBAA

    oklch(87.5% 0.065 112.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ACDEFA

    #ACDEFA

    oklch(87.5% 0.065 233)

  • #EBC8EF

    #EBC8EF

    oklch(87.4% 0.065 322.8)

  • #F9CBAF

    #F9CBAF

    oklch(87.5% 0.064 53)

  • #BEE1BB

    #BEE1BB

    oklch(87.4% 0.063 142.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ACDEFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ACDEFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.