#AC4108

Closest named color: Burnt Umber (#A0450E). oklch(51.7% 0.152 42), rgb(172, 65, 8).

Aa

White text reads best on this color (5.97:1).

About this color

#AC4108 is a medium-dark, vivid orange. In OKLCH its lightness is 52%, its chroma 0.152 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Umber (#A0450E), ΔE 0.023 away. White text reads best on it, at 5.97:1.

Hue familyOranges
Lightnessmedium-dark (52%)
Chromavivid (0.152)
Temperaturewarm
Nearest nameBurnt Umber (#A0450E)
Black text3.51:1
White text5.97:1

Values

HEX#AC4108
RGBrgb(172, 65, 8)
HSLhsl(21, 91%, 35%)
OKLCHoklch(51.7% 0.152 42)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AC4108 5.97:1 AA Lc -84.2 Fine for body text
Black text on #AC4108 3.51:1 AA large text Lc 25.1 Dividers and decoration only
#AC4108 text on white 5.97:1 AA Lc 79.0 Fine for body text
#AC4108 text on black 3.51:1 AA large text Lc -22.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F7E6DF

    oklch(93.7% 0.021 43.9)

  3. Step 200

    200

    #F2D1C4

    oklch(88.5% 0.041 42.7)

  4. Step 300

    300

    #EBB29C

    oklch(81% 0.074 42.1)

  5. Step 400

    400

    #DE8764

    oklch(70.8% 0.118 42.5)

  6. Step 500

    500

    #D26538

    oklch(63% 0.15 41.8)

  7. Step 600

    600

    #BE490A

    oklch(55.7% 0.163 42.1)

  8. Step 700

    700 (this color)

    #AC4108

    oklch(51.7% 0.152 42)

  9. Step 800

    800

    #853004

    oklch(42.7% 0.126 41.8)

  10. Step 900

    900

    #6B2C10

    oklch(37.7% 0.098 42.2)

  11. Step 950

    950

    #3F1A0B

    oklch(26.9% 0.063 41.6)

Export this scale for Tailwind in the Tailwind colors tool

#AC4108 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6054000.148
Deuteranopia (no green cones)#7B6C000.132
Tritanopia (no blue cones)#BE23380.073
Achromatopsia (no color)#6363630.153

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AC4108

    #AC4108

    oklch(51.7% 0.152 42)

  • #00748F

    #00748F

    oklch(51.8% 0.095 221.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AC4108

    #AC4108

    oklch(51.7% 0.152 42)

  • #AD3850

    #AD3850

    oklch(51.7% 0.152 12.1)

  • #8E5C00

    #8E5C00

    oklch(51.7% 0.11 72.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AC4108

    #AC4108

    oklch(51.7% 0.152 42)

  • #007875

    #007875

    oklch(51.7% 0.089 191.7)

  • #0569BB

    #0569BB

    oklch(51.7% 0.151 251.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AC4108

    #AC4108

    oklch(51.7% 0.152 42)

  • #007B53

    #007B53

    oklch(51.5% 0.113 162)

  • #5D58BB

    #5D58BB

    oklch(51.7% 0.151 282)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AC4108

    #AC4108

    oklch(51.7% 0.152 42)

  • #477800

    #477800

    oklch(51.7% 0.144 132)

  • #00748F

    #00748F

    oklch(51.8% 0.095 221.5)

  • #8549A6

    #8549A6

    oklch(51.8% 0.151 312)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AC4108, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AC4108 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.