#ABDECC

Closest named color: Celeste (#A8DADC). oklch(86% 0.058 171.2), rgb(171, 222, 204).

Aa

Black text reads best on this color (14.05:1).

About this color

#ABDECC is a light, muted teal or cyan. In OKLCH its lightness is 86%, its chroma 0.058 and its hue 171°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.028 away. Black text reads best on it, at 14.05:1.

Hue familyTeals and cyans
Lightnesslight (86%)
Chromamuted (0.058)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text14.05:1
White text1.49:1

Values

HEX#ABDECC
RGBrgb(171, 222, 204)
HSLhsl(159, 44%, 77%)
OKLCHoklch(86% 0.058 171.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ABDECC 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #ABDECC 14.05:1 AAA Lc 80.6 Fine for body text
#ABDECC text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#ABDECC text on black 14.05:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF8F4

    oklch(97.1% 0.011 167.8)

  2. Step 100

    100

    #DCEFE8

    oklch(93.6% 0.022 171.8)

  3. Step 200

    200 (this color)

    #ABDECC

    oklch(86% 0.058 171.2)

  4. Step 300

    300

    #8ED1BA

    oklch(80.9% 0.076 170.9)

  5. Step 400

    400

    #3BB897

    oklch(70.6% 0.119 171.6)

  6. Step 500

    500

    #00A180

    oklch(63.1% 0.123 171.4)

  7. Step 600

    600

    #00876B

    oklch(55.5% 0.108 171.4)

  8. Step 700

    700

    #00725A

    oklch(49.2% 0.096 171.5)

  9. Step 800

    800

    #005D49

    oklch(42.6% 0.083 171.6)

  10. Step 900

    900

    #004E3C

    oklch(37.7% 0.074 170.6)

  11. Step 950

    950

    #002F23

    oklch(27.2% 0.053 170.5)

Export this scale for Tailwind in the Tailwind colors tool

#ABDECC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD7CB0.061
Deuteranopia (no green cones)#D1D0CD0.058
Tritanopia (no blue cones)#9FDFD90.020
Achromatopsia (no color)#D3D3D30.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ABDECC

    #ABDECC

    oklch(86% 0.058 171.2)

  • #F0C2D5

    #F0C2D5

    oklch(86% 0.058 351.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ABDECC

    #ABDECC

    oklch(86% 0.058 171.2)

  • #BDDBB8

    #BDDBB8

    oklch(86% 0.057 141.1)

  • #A4DDE1

    #A4DDE1

    oklch(86% 0.058 201.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ABDECC

    #ABDECC

    oklch(86% 0.058 171.2)

  • #E3C5E9

    #E3C5E9

    oklch(86% 0.059 320.6)

  • #F5C3C0

    #F5C3C0

    oklch(86% 0.058 22.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ABDECC

    #ABDECC

    oklch(86% 0.058 171.2)

  • #D1CBF5

    #D1CBF5

    oklch(86% 0.058 291.7)

  • #F1C7AF

    #F1C7AF

    oklch(86% 0.058 51.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ABDECC

    #ABDECC

    oklch(86% 0.058 171.2)

  • #BCD2F8

    #BCD2F8

    oklch(86% 0.058 261.4)

  • #F0C2D5

    #F0C2D5

    oklch(86% 0.058 351.7)

  • #E5CEA6

    #E5CEA6

    oklch(86.1% 0.059 81.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ABDECC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ABDECC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.