#ABAB2D

Closest named color: Muddy Yellow (#BFAC05). oklch(71.9% 0.142 109.5), rgb(171, 171, 45).

Aa

Black text reads best on this color (8.59:1).

About this color

#ABAB2D is a medium-light, vivid yellow. In OKLCH its lightness is 72%, its chroma 0.142 and its hue 109°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.030 away. Black text reads best on it, at 8.59:1.

Hue familyYellows
Lightnessmedium-light (72%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text8.59:1
White text2.44:1

Values

HEX#ABAB2D
RGBrgb(171, 171, 45)
HSLhsl(60, 58%, 42%)
OKLCHoklch(71.9% 0.142 109.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ABAB2D 2.44:1 Fails Lc -53.0 Large or bold text, headings
Black text on #ABAB2D 8.59:1 AAA Lc 56.0 Large or bold text, headings
#ABAB2D text on white 2.44:1 Fails Lc 48.0 Large or bold text, headings
#ABAB2D text on black 8.59:1 AAA Lc -54.1 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F6F6ED

    oklch(97.1% 0.012 106.6)

  2. Step 100

    100

    #EBECD8

    oklch(93.7% 0.026 109.2)

  3. Step 200

    200

    #DBDCB7

    oklch(88.4% 0.049 108.6)

  4. Step 300

    300

    #C4C682

    oklch(80.9% 0.089 109.7)

  5. Step 400

    400 (this color)

    #ABAB2D

    oklch(71.9% 0.142 109.5)

  6. Step 500

    500

    #908F00

    oklch(63% 0.137 109.3)

  7. Step 600

    600

    #797800

    oklch(55.5% 0.121 109.2)

  8. Step 700

    700

    #656500

    oklch(49.1% 0.107 109.8)

  9. Step 800

    800

    #535300

    oklch(42.8% 0.093 109.8)

  10. Step 900

    900

    #454500

    oklch(37.8% 0.082 109.8)

  11. Step 950

    950

    #292800

    oklch(26.9% 0.058 108.3)

Export this scale for Tailwind in the Tailwind colors tool

#ABAB2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B9A4130.025
Deuteranopia (no green cones)#BBA8370.027
Tritanopia (no blue cones)#B7A0930.127
Achromatopsia (no color)#A6A6A60.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ABAB2D

    #ABAB2D

    oklch(71.9% 0.142 109.5)

  • #A394F6

    #A394F6

    oklch(72% 0.14 289.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ABAB2D

    #ABAB2D

    oklch(71.9% 0.142 109.5)

  • #D3981F

    #D3981F

    oklch(71.9% 0.142 79.1)

  • #73B961

    #73B961

    oklch(71.9% 0.14 139.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ABAB2D

    #ABAB2D

    oklch(71.9% 0.142 109.5)

  • #6DA4FC

    #6DA4FC

    oklch(71.9% 0.142 259.4)

  • #CB85DC

    #CB85DC

    oklch(71.9% 0.143 319.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ABAB2D

    #ABAB2D

    oklch(71.9% 0.142 109.5)

  • #07B3EB

    #07B3EB

    oklch(71.8% 0.142 229.9)

  • #E57DB1

    #E57DB1

    oklch(72% 0.141 349.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ABAB2D

    #ABAB2D

    oklch(71.9% 0.142 109.5)

  • #00BBC2

    #00BBC2

    oklch(72% 0.122 199.6)

  • #A394F6

    #A394F6

    oklch(72% 0.14 289.4)

  • #F07D80

    #F07D80

    oklch(72% 0.141 19.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ABAB2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ABAB2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.