#AB4418

Closest named color: Burnt Umber (#A0450E). oklch(52% 0.146 40.8), rgb(171, 68, 24).

Aa

White text reads best on this color (5.87:1).

About this color

#AB4418 is a medium-dark, vivid orange. In OKLCH its lightness is 52%, its chroma 0.146 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Umber (#A0450E), ΔE 0.023 away. White text reads best on it, at 5.87:1.

Hue familyOranges
Lightnessmedium-dark (52%)
Chromavivid (0.146)
Temperaturewarm
Nearest nameBurnt Umber (#A0450E)
Black text3.57:1
White text5.87:1

Values

HEX#AB4418
RGBrgb(171, 68, 24)
HSLhsl(18, 75%, 38%)
OKLCHoklch(52% 0.146 40.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AB4418 5.87:1 AA Lc -83.9 Fine for body text
Black text on #AB4418 3.57:1 AA large text Lc 25.5 Dividers and decoration only
#AB4418 text on white 5.87:1 AA Lc 78.6 Fine for body text
#AB4418 text on black 3.57:1 AA large text Lc -23.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FBF3F1

    oklch(97% 0.009 34.3)

  2. Step 100

    100

    #F7E6E0

    oklch(93.7% 0.02 40.5)

  3. Step 200

    200

    #F1D1C6

    oklch(88.5% 0.039 39.9)

  4. Step 300

    300

    #E9B29E

    oklch(80.9% 0.07 40.9)

  5. Step 400

    400

    #DC8869

    oklch(70.8% 0.112 40.9)

  6. Step 500

    500

    #D0673F

    oklch(63.1% 0.144 40.8)

  7. Step 600

    600

    #BC4B1A

    oklch(55.7% 0.157 40.8)

  8. Step 700

    700 (this color)

    #AB4418

    oklch(52% 0.146 40.8)

  9. Step 800

    800

    #83320F

    oklch(42.7% 0.12 40.8)

  10. Step 900

    900

    #6A2D15

    oklch(37.8% 0.094 40.8)

  11. Step 950

    950

    #3E1B0E

    oklch(27% 0.059 40.5)

Export this scale for Tailwind in the Tailwind colors tool

#AB4418 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6256100.142
Deuteranopia (no green cones)#7B6D130.129
Tritanopia (no blue cones)#BC2A3C0.069
Achromatopsia (no color)#6464640.147

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AB4418

    #AB4418

    oklch(52% 0.146 40.8)

  • #00758F

    #00758F

    oklch(52% 0.095 220.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AB4418

    #AB4418

    oklch(52% 0.146 40.8)

  • #AB3C54

    #AB3C54

    oklch(51.9% 0.146 10.7)

  • #915C00

    #915C00

    oklch(52.1% 0.112 70.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AB4418

    #AB4418

    oklch(52% 0.146 40.8)

  • #007975

    #007975

    oklch(52% 0.09 190.7)

  • #0B6BB9

    #0B6BB9

    oklch(52.1% 0.146 250.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AB4418

    #AB4418

    oklch(52% 0.146 40.8)

  • #007D52

    #007D52

    oklch(52.1% 0.117 160.6)

  • #5C5BBA

    #5C5BBA

    oklch(52.1% 0.146 280.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AB4418

    #AB4418

    oklch(52% 0.146 40.8)

  • #4B7800

    #4B7800

    oklch(52% 0.142 130.8)

  • #00758F

    #00758F

    oklch(52% 0.095 220.4)

  • #834CA6

    #834CA6

    oklch(52% 0.146 310.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AB4418, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AB4418 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.