#AB3F1B

Closest named color: Rusty Red (#AF2F0D). oklch(51.3% 0.15 37.7), rgb(171, 63, 27).

Aa

White text reads best on this color (6.07:1).

About this color

#AB3F1B is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.150 and its hue 38°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.025 away. White text reads best on it, at 6.07:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.45:1
White text6.07:1

Values

HEX#AB3F1B
RGBrgb(171, 63, 27)
HSLhsl(15, 73%, 39%)
OKLCHoklch(51.3% 0.15 37.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AB3F1B 6.07:1 AA Lc -84.7 Fine for body text
Black text on #AB3F1B 3.45:1 AA large text Lc 24.6 Dividers and decoration only
#AB3F1B text on white 6.07:1 AA Lc 79.4 Fine for body text
#AB3F1B text on black 3.45:1 AA large text Lc -22.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F7E5E0

    oklch(93.5% 0.021 36)

  3. Step 200

    200

    #F2D1C6

    oklch(88.5% 0.04 39.3)

  4. Step 300

    300

    #EBB19F

    oklch(80.9% 0.073 37.9)

  5. Step 400

    400

    #DE866B

    oklch(70.7% 0.115 37.8)

  6. Step 500

    500

    #D36442

    oklch(63.1% 0.149 37.7)

  7. Step 600

    600

    #BE4820

    oklch(55.7% 0.161 38)

  8. Step 700

    700 (this color)

    #AB3F1B

    oklch(51.3% 0.15 37.7)

  9. Step 800

    800

    #852F13

    oklch(42.7% 0.125 37.5)

  10. Step 900

    900

    #6B2B17

    oklch(37.7% 0.097 37.7)

  11. Step 950

    950

    #3F1A0F

    oklch(27% 0.061 37.3)

Export this scale for Tailwind in the Tailwind colors tool

#AB3F1B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5E53150.150
Deuteranopia (no green cones)#796B160.135
Tritanopia (no blue cones)#BC22380.064
Achromatopsia (no color)#6262620.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AB3F1B

    #AB3F1B

    oklch(51.3% 0.15 37.7)

  • #00738A

    #00738A

    oklch(51.3% 0.092 218.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AB3F1B

    #AB3F1B

    oklch(51.3% 0.15 37.7)

  • #AA3857

    #AA3857

    oklch(51.3% 0.15 7.7)

  • #915800

    #915800

    oklch(51.3% 0.113 67.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AB3F1B

    #AB3F1B

    oklch(51.3% 0.15 37.7)

  • #007770

    #007770

    oklch(51.3% 0.089 187.6)

  • #006BB1

    #006BB1

    oklch(51.5% 0.137 247.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AB3F1B

    #AB3F1B

    oklch(51.3% 0.15 37.7)

  • #007B4B

    #007B4B

    oklch(51.3% 0.121 157.8)

  • #555ABA

    #555ABA

    oklch(51.4% 0.148 277.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AB3F1B

    #AB3F1B

    oklch(51.3% 0.15 37.7)

  • #517400

    #517400

    oklch(51.3% 0.133 127.6)

  • #00738A

    #00738A

    oklch(51.3% 0.092 218.1)

  • #7F4AA8

    #7F4AA8

    oklch(51.3% 0.15 308)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AB3F1B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AB3F1B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.