#AB2D4E

Closest named color: Light Burgundy (#A8415B). oklch(50.1% 0.162 10), rgb(171, 45, 78).

Aa

White text reads best on this color (6.52:1).

About this color

#AB2D4E is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.162 and its hue 10°. Its hue sits on the warm side of the wheel. The nearest named color is Light Burgundy (#A8415B), ΔE 0.034 away. White text reads best on it, at 6.52:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.162)
Temperaturewarm
Nearest nameLight Burgundy (#A8415B)
Black text3.21:1
White text6.52:1

Values

HEX#AB2D4E
RGBrgb(171, 45, 78)
HSLhsl(344, 58%, 42%)
OKLCHoklch(50.1% 0.162 10)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AB2D4E 6.52:1 AA Lc -86.3 Fine for body text
Black text on #AB2D4E 3.21:1 AA large text Lc 22.9 Dividers and decoration only
#AB2D4E text on white 6.52:1 AA Lc 81.2 Fine for body text
#AB2D4E text on black 3.21:1 AA large text Lc -20.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F4

    oklch(97.1% 0.01 9.5)

  2. Step 100

    100

    #F9E4E6

    oklch(93.6% 0.023 11)

  3. Step 200

    200

    #F4CED2

    oklch(88.5% 0.043 10.8)

  4. Step 300

    300

    #EEACB5

    oklch(80.9% 0.078 9.9)

  5. Step 400

    400

    #E37D8F

    oklch(70.7% 0.127 9.6)

  6. Step 500

    500

    #D75873

    oklch(63% 0.161 9.9)

  7. Step 600

    600

    #C3395C

    oklch(55.7% 0.175 10)

  8. Step 700

    700 (this color)

    #AB2D4E

    oklch(50.1% 0.162 10)

  9. Step 800

    800

    #88253E

    oklch(42.7% 0.134 10)

  10. Step 900

    900

    #6E2435

    oklch(37.8% 0.105 9.8)

  11. Step 950

    950

    #41161F

    oklch(27% 0.067 9.8)

Export this scale for Tailwind in the Tailwind colors tool

#AB2D4E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D4D4F0.181
Deuteranopia (no green cones)#6E674B0.165
Tritanopia (no blue cones)#BB0C3B0.041
Achromatopsia (no color)#5E5E5E0.164

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AB2D4E

    #AB2D4E

    oklch(50.1% 0.162 10)

  • #00736E

    #00736E

    oklch(50.1% 0.087 189.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AB2D4E

    #AB2D4E

    oklch(50.1% 0.162 10)

  • #9C3480

    #9C3480

    oklch(50.2% 0.162 340.1)

  • #A93900

    #A93900

    oklch(50.1% 0.157 40.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AB2D4E

    #AB2D4E

    oklch(50.1% 0.162 10)

  • #00774D

    #00774D

    oklch(50.2% 0.113 160.2)

  • #006F87

    #006F87

    oklch(50.1% 0.091 219.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AB2D4E

    #AB2D4E

    oklch(50.1% 0.162 10)

  • #497200

    #497200

    oklch(50.2% 0.135 130.1)

  • #0066B0

    #0066B0

    oklch(50.2% 0.141 249.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AB2D4E

    #AB2D4E

    oklch(50.1% 0.162 10)

  • #726400

    #726400

    oklch(50.1% 0.104 99.7)

  • #00736E

    #00736E

    oklch(50.1% 0.087 189.5)

  • #5552BD

    #5552BD

    oklch(50.1% 0.163 280)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AB2D4E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AB2D4E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.