#AA2E10

Closest named color: Rust Red (#AA2704). oklch(49.1% 0.165 34.1), rgb(170, 46, 16).

Aa

White text reads best on this color (6.75:1).

About this color

#AA2E10 is a medium-dark, vivid red. In OKLCH its lightness is 49%, its chroma 0.165 and its hue 34°. Its hue sits on the warm side of the wheel. The nearest named color is Rust Red (#AA2704), ΔE 0.010 away. White text reads best on it, at 6.75:1.

Hue familyReds
Lightnessmedium-dark (49%)
Chromavivid (0.165)
Temperaturewarm
Nearest nameRust Red (#AA2704)
Black text3.10:1
White text6.75:1

Values

HEX#AA2E10
RGBrgb(170, 46, 16)
HSLhsl(12, 83%, 36%)
OKLCHoklch(49.1% 0.165 34.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AA2E10 6.75:1 AA Lc -87.1 Fine for body text
Black text on #AA2E10 3.10:1 AA large text Lc 22.0 Dividers and decoration only
#AA2E10 text on white 6.75:1 AA Lc 82.0 Fine for body text
#AA2E10 text on black 3.10:1 AA large text Lc -19.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200

    #F5CFC6

    oklch(88.4% 0.045 33.5)

  4. Step 300

    300

    #EFAE9F

    oklch(80.8% 0.08 33.4)

  5. Step 400

    400

    #E4816A

    oklch(70.6% 0.127 34.1)

  6. Step 500

    500

    #DA5D41

    oklch(63.2% 0.163 34.1)

  7. Step 600

    600

    #C53E1E

    oklch(55.6% 0.177 34.3)

  8. Step 700

    700 (this color)

    #AA2E10

    oklch(49.1% 0.165 34.1)

  9. Step 800

    800

    #8A2812

    oklch(42.7% 0.137 33.9)

  10. Step 900

    900

    #6F2717

    oklch(37.8% 0.106 34.1)

  11. Step 950

    950

    #41180E

    oklch(27% 0.067 34.9)

Export this scale for Tailwind in the Tailwind colors tool

#AA2E10 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#544A080.173
Deuteranopia (no green cones)#7365050.155
Tritanopia (no blue cones)#BC00290.055
Achromatopsia (no color)#5B5B5B0.166

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AA2E10

    #AA2E10

    oklch(49.1% 0.165 34.1)

  • #006D7F

    #006D7F

    oklch(49.2% 0.087 214.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AA2E10

    #AA2E10

    oklch(49.1% 0.165 34.1)

  • #A72856

    #A72856

    oklch(49.2% 0.165 4)

  • #8B5100

    #8B5100

    oklch(49.2% 0.111 64.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AA2E10

    #AA2E10

    oklch(49.1% 0.165 34.1)

  • #007066

    #007066

    oklch(49% 0.087 184.2)

  • #0066A0

    #0066A0

    oklch(49.2% 0.121 244)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AA2E10

    #AA2E10

    oklch(49.1% 0.165 34.1)

  • #00743E

    #00743E

    oklch(49% 0.124 153.9)

  • #4752BC

    #4752BC

    oklch(49% 0.165 274.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AA2E10

    #AA2E10

    oklch(49.1% 0.165 34.1)

  • #526B00

    #526B00

    oklch(49% 0.122 124.1)

  • #006D7F

    #006D7F

    oklch(49.2% 0.087 214.3)

  • #7641AB

    #7641AB

    oklch(49.2% 0.165 304)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AA2E10, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AA2E10 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.