#A64605

Closest named color: Burnt Umber (#A0450E). oklch(51.4% 0.142 46), rgb(166, 70, 5).

Aa

White text reads best on this color (6.00:1).

About this color

#A64605 is a medium-dark, vivid orange. In OKLCH its lightness is 51%, its chroma 0.142 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Umber (#A0450E), ΔE 0.013 away. White text reads best on it, at 6.00:1.

Hue familyOranges
Lightnessmedium-dark (51%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameBurnt Umber (#A0450E)
Black text3.49:1
White text6.00:1

Values

HEX#A64605
RGBrgb(166, 70, 5)
HSLhsl(24, 94%, 34%)
OKLCHoklch(51.4% 0.142 46)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A64605 6.00:1 AA Lc -84.5 Fine for body text
Black text on #A64605 3.49:1 AA large text Lc 24.8 Dividers and decoration only
#A64605 text on white 6.00:1 AA Lc 79.2 Fine for body text
#A64605 text on black 3.49:1 AA large text Lc -22.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200

    #F0D2C4

    oklch(88.5% 0.039 46.6)

  4. Step 300

    300

    #E7B39C

    oklch(80.8% 0.069 45)

  5. Step 400

    400

    #D98A64

    oklch(70.7% 0.11 46.1)

  6. Step 500

    500

    #CD6A37

    oklch(63.1% 0.141 45.9)

  7. Step 600

    600

    #B84F09

    oklch(55.5% 0.153 46)

  8. Step 700

    700 (this color)

    #A64605

    oklch(51.4% 0.142 46)

  9. Step 800

    800

    #813504

    oklch(42.8% 0.118 45.9)

  10. Step 900

    900

    #682F10

    oklch(37.8% 0.092 45.9)

  11. Step 950

    950

    #3D1C0B

    oklch(27% 0.058 46.2)

Export this scale for Tailwind in the Tailwind colors tool

#A64605 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6256000.131
Deuteranopia (no green cones)#796B000.119
Tritanopia (no blue cones)#B72E3C0.076
Achromatopsia (no color)#6363630.143

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A64605

    #A64605

    oklch(51.4% 0.142 46)

  • #007292

    #007292

    oklch(51.4% 0.098 225.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A64605

    #A64605

    oklch(51.4% 0.142 46)

  • #A93D4B

    #A93D4B

    oklch(51.5% 0.142 15.9)

  • #8A5D00

    #8A5D00

    oklch(51.4% 0.108 76.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A64605

    #A64605

    oklch(51.4% 0.142 46)

  • #007678

    #007678

    oklch(51.3% 0.087 196.9)

  • #2766B6

    #2766B6

    oklch(51.3% 0.142 256.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A64605

    #A64605

    oklch(51.4% 0.142 46)

  • #007A59

    #007A59

    oklch(51.4% 0.106 166.1)

  • #6257B4

    #6257B4

    oklch(51.4% 0.142 285.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A64605

    #A64605

    oklch(51.4% 0.142 46)

  • #3D7814

    #3D7814

    oklch(51.3% 0.142 136)

  • #007292

    #007292

    oklch(51.4% 0.098 225.9)

  • #86499D

    #86499D

    oklch(51.4% 0.142 316)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A64605, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A64605 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.