#A52F21

Closest named color: Brick (#A03623). oklch(48.5% 0.157 30.3), rgb(165, 47, 33).

Aa

White text reads best on this color (6.93:1).

About this color

#A52F21 is a medium-dark, vivid red. In OKLCH its lightness is 48%, its chroma 0.157 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Brick (#A03623), ΔE 0.013 away. White text reads best on it, at 6.93:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromavivid (0.157)
Temperaturewarm
Nearest nameBrick (#A03623)
Black text3.02:1
White text6.93:1

Values

HEX#A52F21
RGBrgb(165, 47, 33)
HSLhsl(6, 67%, 39%)
OKLCHoklch(48.5% 0.157 30.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A52F21 6.93:1 AA Lc -87.9 Fine for body text
Black text on #A52F21 3.02:1 AA large text Lc 21.2 Dividers and decoration only
#A52F21 text on white 6.93:1 AA Lc 82.8 Fine for body text
#A52F21 text on black 3.02:1 AA large text Lc -19.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E1

    oklch(93.6% 0.022 31.8)

  3. Step 200

    200

    #F4D0C9

    oklch(88.6% 0.042 30.9)

  4. Step 300

    300

    #EEAFA4

    oklch(81% 0.076 30)

  5. Step 400

    400

    #E28272

    oklch(70.7% 0.122 30.4)

  6. Step 500

    500

    #D75F4D

    oklch(63.2% 0.155 30.6)

  7. Step 600

    600

    #C24130

    oklch(55.6% 0.168 30.6)

  8. Step 700

    700 (this color)

    #A52F21

    oklch(48.5% 0.157 30.3)

  9. Step 800

    800

    #882A1F

    oklch(42.7% 0.13 30)

  10. Step 900

    900

    #6D281E

    oklch(37.6% 0.101 30.6)

  11. Step 950

    950

    #401812

    oklch(26.9% 0.064 30.5)

Export this scale for Tailwind in the Tailwind colors tool

#A52F21 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#52491E0.165
Deuteranopia (no green cones)#6F631C0.151
Tritanopia (no blue cones)#B6002D0.052
Achromatopsia (no color)#5A5A5A0.157

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A52F21

    #A52F21

    oklch(48.5% 0.157 30.3)

  • #006B79

    #006B79

    oklch(48.4% 0.084 210.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A52F21

    #A52F21

    oklch(48.5% 0.157 30.3)

  • #A02C5B

    #A02C5B

    oklch(48.5% 0.156 0.2)

  • #8C4D00

    #8C4D00

    oklch(48.6% 0.113 60.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A52F21

    #A52F21

    oklch(48.5% 0.157 30.3)

  • #006F61

    #006F61

    oklch(48.5% 0.088 180.1)

  • #006597

    #006597

    oklch(48.4% 0.112 240.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A52F21

    #A52F21

    oklch(48.5% 0.157 30.3)

  • #007333

    #007333

    oklch(48.6% 0.133 150.2)

  • #3F54B6

    #3F54B6

    oklch(48.5% 0.156 270.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A52F21

    #A52F21

    oklch(48.5% 0.157 30.3)

  • #576800

    #576800

    oklch(48.6% 0.116 120.2)

  • #006B79

    #006B79

    oklch(48.4% 0.084 210.4)

  • #6E43A8

    #6E43A8

    oklch(48.4% 0.157 300.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A52F21, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A52F21 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.