#A4101A

Closest named color: Carmine (#9D0216). oklch(45.9% 0.178 25.9), rgb(164, 16, 26).

Aa

White text reads best on this color (7.87:1).

About this color

#A4101A is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.178 and its hue 26°. Its hue sits on the warm side of the wheel. The nearest named color is Carmine (#9D0216), ΔE 0.020 away. White text reads best on it, at 7.87:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.178)
Temperaturewarm
Nearest nameCarmine (#9D0216)
Black text2.66:1
White text7.87:1

Values

HEX#A4101A
RGBrgb(164, 16, 26)
HSLhsl(356, 82%, 35%)
OKLCHoklch(45.9% 0.178 25.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A4101A 7.87:1 AAA Lc -90.1 Preferred for body text
Black text on #A4101A 2.66:1 Fails Lc 18.8 Dividers and decoration only
#A4101A text on white 7.87:1 AAA Lc 85.3 Fine for body text
#A4101A text on black 2.66:1 Fails Lc -16.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FFF2F1

    oklch(97.1% 0.014 22.8)

  2. Step 100

    100

    #FEE3E0

    oklch(93.7% 0.03 25.3)

  3. Step 200

    200

    #FDCBC6

    oklch(88.4% 0.057 24.9)

  4. Step 300

    300

    #FDA69E

    oklch(80.9% 0.104 25.4)

  5. Step 400

    400

    #F77168

    oklch(70.8% 0.166 26)

  6. Step 500

    500

    #EF3F3E

    oklch(63.2% 0.213 26)

  7. Step 600

    600

    #D8001E

    oklch(55.5% 0.226 25.9)

  8. Step 700

    700

    #B70018

    oklch(49.1% 0.199 25.9)

  9. Step 800

    800 (this color)

    #A4101A

    oklch(45.9% 0.178 25.9)

  10. Step 900

    900

    #7B1215

    oklch(37.8% 0.139 26)

  11. Step 950

    950

    #480E0E

    oklch(26.9% 0.088 25.3)

Export this scale for Tailwind in the Tailwind colors tool

#A4101A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#453E180.196
Deuteranopia (no green cones)#685C120.176
Tritanopia (no blue cones)#B500170.034
Achromatopsia (no color)#5252520.179

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A4101A

    #A4101A

    oklch(45.9% 0.178 25.9)

  • #00646D

    #00646D

    oklch(45.9% 0.079 205.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A4101A

    #A4101A

    oklch(45.9% 0.178 25.9)

  • #9C115B

    #9C115B

    oklch(45.8% 0.178 355.8)

  • #854300

    #854300

    oklch(45.7% 0.112 55.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A4101A

    #A4101A

    oklch(45.9% 0.178 25.9)

  • #006756

    #006756

    oklch(45.9% 0.086 176.1)

  • #005F87

    #005F87

    oklch(45.9% 0.099 236)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A4101A

    #A4101A

    oklch(45.9% 0.178 25.9)

  • #006B1E

    #006B1E

    oklch(45.9% 0.141 145.8)

  • #284BB9

    #284BB9

    oklch(45.8% 0.178 265.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A4101A

    #A4101A

    oklch(45.9% 0.178 25.9)

  • #555E00

    #555E00

    oklch(45.8% 0.105 116.1)

  • #00646D

    #00646D

    oklch(45.9% 0.079 205.6)

  • #6437AD

    #6437AD

    oklch(45.9% 0.178 296.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A4101A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A4101A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.