#A4051E

Closest named color: Carmine (#9D0216). oklch(45.5% 0.181 23.7), rgb(164, 5, 30).

Aa

White text reads best on this color (8.01:1).

About this color

#A4051E is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.181 and its hue 24°. Its hue sits on the warm side of the wheel. The nearest named color is Carmine (#9D0216), ΔE 0.017 away. White text reads best on it, at 8.01:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.181)
Temperaturewarm
Nearest nameCarmine (#9D0216)
Black text2.61:1
White text8.01:1

Values

HEX#A4051E
RGBrgb(164, 5, 30)
HSLhsl(351, 94%, 33%)
OKLCHoklch(45.5% 0.181 23.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A4051E 8.01:1 AAA Lc -90.3 Preferred for body text
Black text on #A4051E 2.61:1 Fails Lc 18.6 Dividers and decoration only
#A4051E text on white 8.01:1 AAA Lc 85.4 Fine for body text
#A4051E text on black 2.61:1 Fails Lc -16.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FFF2F1

    oklch(97.1% 0.014 22.8)

  2. Step 100

    100

    #FEE2E0

    oklch(93.5% 0.031 22.6)

  3. Step 200

    200

    #FECBC7

    oklch(88.6% 0.058 23.5)

  4. Step 300

    300

    #FEA5A0

    oklch(80.9% 0.106 23.2)

  5. Step 400

    400

    #F86F6C

    oklch(70.7% 0.169 23.6)

  6. Step 500

    500

    #F03B44

    oklch(63.1% 0.216 23.7)

  7. Step 600

    600

    #D80029

    oklch(55.6% 0.225 23.7)

  8. Step 700

    700

    #B70021

    oklch(49.2% 0.199 23.8)

  9. Step 800

    800 (this color)

    #A4051E

    oklch(45.5% 0.181 23.7)

  10. Step 900

    900

    #7C0E18

    oklch(37.7% 0.142 23.9)

  11. Step 950

    950

    #490D0F

    oklch(27% 0.09 24)

Export this scale for Tailwind in the Tailwind colors tool

#A4051E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#433C1D0.200
Deuteranopia (no green cones)#675B160.181
Tritanopia (no blue cones)#B500140.037
Achromatopsia (no color)#5050500.183

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A4051E

    #A4051E

    oklch(45.5% 0.181 23.7)

  • #00636A

    #00636A

    oklch(45.5% 0.078 203.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A4051E

    #A4051E

    oklch(45.5% 0.181 23.7)

  • #9B0B5E

    #9B0B5E

    oklch(45.5% 0.181 353.7)

  • #864100

    #864100

    oklch(45.5% 0.115 53.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A4051E

    #A4051E

    oklch(45.5% 0.181 23.7)

  • #006653

    #006653

    oklch(45.5% 0.087 174)

  • #005E83

    #005E83

    oklch(45.4% 0.095 234.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A4051E

    #A4051E

    oklch(45.5% 0.181 23.7)

  • #006A0F

    #006A0F

    oklch(45.5% 0.149 143.7)

  • #1E4BB9

    #1E4BB9

    oklch(45.5% 0.181 263.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A4051E

    #A4051E

    oklch(45.5% 0.181 23.7)

  • #575C00

    #575C00

    oklch(45.5% 0.102 113.4)

  • #00636A

    #00636A

    oklch(45.5% 0.078 203.3)

  • #6036AF

    #6036AF

    oklch(45.5% 0.181 293.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A4051E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A4051E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.