#A40324

Closest named color: Carmine (#9D0216). oklch(45.5% 0.182 21.6), rgb(164, 3, 36).

Aa

White text reads best on this color (8.02:1).

About this color

#A40324 is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.182 and its hue 22°. Its hue sits on the warm side of the wheel. The nearest named color is Carmine (#9D0216), ΔE 0.020 away. White text reads best on it, at 8.02:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.182)
Temperaturewarm
Nearest nameCarmine (#9D0216)
Black text2.61:1
White text8.02:1

Values

HEX#A40324
RGBrgb(164, 3, 36)
HSLhsl(348, 96%, 33%)
OKLCHoklch(45.5% 0.182 21.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A40324 8.02:1 AAA Lc -90.2 Preferred for body text
Black text on #A40324 2.61:1 Fails Lc 18.6 Dividers and decoration only
#A40324 text on white 8.02:1 AAA Lc 85.4 Fine for body text
#A40324 text on black 2.61:1 Fails Lc -16.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FFF2F1

    oklch(97.1% 0.014 22.8)

  2. Step 100

    100

    #FEE2E1

    oklch(93.5% 0.031 20.2)

  3. Step 200

    200

    #FECAC8

    oklch(88.4% 0.059 20.9)

  4. Step 300

    300

    #FEA5A2

    oklch(80.9% 0.106 21.8)

  5. Step 400

    400

    #F86E70

    oklch(70.6% 0.17 21.6)

  6. Step 500

    500

    #F03A4A

    oklch(63.1% 0.216 21.8)

  7. Step 600

    600

    #D70032

    oklch(55.5% 0.224 21.5)

  8. Step 700

    700

    #B60028

    oklch(49% 0.197 21.7)

  9. Step 800

    800 (this color)

    #A40324

    oklch(45.5% 0.182 21.6)

  10. Step 900

    900

    #7C0D1D

    oklch(37.8% 0.142 21.4)

  11. Step 950

    950

    #490D11

    oklch(27% 0.089 22.2)

Export this scale for Tailwind in the Tailwind colors tool

#A40324 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#423C230.202
Deuteranopia (no green cones)#665B1E0.183
Tritanopia (no blue cones)#B500150.039
Achromatopsia (no color)#5050500.183

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A40324

    #A40324

    oklch(45.5% 0.182 21.6)

  • #006369

    #006369

    oklch(45.5% 0.077 202.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A40324

    #A40324

    oklch(45.5% 0.182 21.6)

  • #9A0C62

    #9A0C62

    oklch(45.5% 0.182 351.5)

  • #883F00

    #883F00

    oklch(45.5% 0.118 51.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A40324

    #A40324

    oklch(45.5% 0.182 21.6)

  • #006651

    #006651

    oklch(45.5% 0.088 172.2)

  • #005F81

    #005F81

    oklch(45.6% 0.093 231.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A40324

    #A40324

    oklch(45.5% 0.182 21.6)

  • #0D6A00

    #0D6A00

    oklch(45.6% 0.152 141.7)

  • #124CB9

    #124CB9

    oklch(45.4% 0.182 261.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A40324

    #A40324

    oklch(45.5% 0.182 21.6)

  • #595B00

    #595B00

    oklch(45.4% 0.1 111.3)

  • #006369

    #006369

    oklch(45.5% 0.077 202.1)

  • #5D37B1

    #5D37B1

    oklch(45.5% 0.182 291.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A40324, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A40324 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.