#A40016

Closest named color: Carmine (#9D0216). oklch(45.3% 0.184 25.5), rgb(164, 0, 22).

Aa

White text reads best on this color (8.10:1).

About this color

#A40016 is a medium-dark, vivid red. In OKLCH its lightness is 45%, its chroma 0.184 and its hue 25°. Its hue sits on the warm side of the wheel. The nearest named color is Carmine (#9D0216), ΔE 0.015 away. White text reads best on it, at 8.10:1.

Hue familyReds
Lightnessmedium-dark (45%)
Chromavivid (0.184)
Temperaturewarm
Nearest nameCarmine (#9D0216)
Black text2.59:1
White text8.10:1

Values

HEX#A40016
RGBrgb(164, 0, 22)
HSLhsl(352, 100%, 32%)
OKLCHoklch(45.3% 0.184 25.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A40016 8.10:1 AAA Lc -90.3 Preferred for body text
Black text on #A40016 2.59:1 Fails Lc 18.6 Dividers and decoration only
#A40016 text on white 8.10:1 AAA Lc 85.5 Fine for body text
#A40016 text on black 2.59:1 Fails Lc -16.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FFF2F1

    oklch(97.1% 0.014 22.8)

  2. Step 100

    100

    #FEE2DF

    oklch(93.5% 0.031 25)

  3. Step 200

    200

    #FECBC5

    oklch(88.5% 0.059 26.1)

  4. Step 300

    300

    #FFA59D

    oklch(80.9% 0.108 25.3)

  5. Step 400

    400

    #F96E67

    oklch(70.6% 0.172 25.3)

  6. Step 500

    500

    #F1393C

    oklch(63% 0.219 25.5)

  7. Step 600

    600

    #D80021

    oklch(55.6% 0.225 25.4)

  8. Step 700

    700

    #B7001A

    oklch(49.1% 0.199 25.4)

  9. Step 800

    800 (this color)

    #A40016

    oklch(45.3% 0.184 25.5)

  10. Step 900

    900

    #7C0D14

    oklch(37.6% 0.143 25.4)

  11. Step 950

    950

    #490D0D

    oklch(27% 0.09 25.6)

Export this scale for Tailwind in the Tailwind colors tool

#A40016 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#423B140.204
Deuteranopia (no green cones)#675B0B0.183
Tritanopia (no blue cones)#B5000D0.037
Achromatopsia (no color)#5050500.185

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A40016

    #A40016

    oklch(45.3% 0.184 25.5)

  • #00626B

    #00626B

    oklch(45.3% 0.077 205.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A40016

    #A40016

    oklch(45.3% 0.184 25.5)

  • #9C035A

    #9C035A

    oklch(45.3% 0.184 355.6)

  • #834200

    #834200

    oklch(45.2% 0.111 55.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A40016

    #A40016

    oklch(45.3% 0.184 25.5)

  • #006554

    #006554

    oklch(45.3% 0.085 175.8)

  • #005D84

    #005D84

    oklch(45.2% 0.097 235.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A40016

    #A40016

    oklch(45.3% 0.184 25.5)

  • #00691B

    #00691B

    oklch(45.3% 0.141 145.4)

  • #2349BA

    #2349BA

    oklch(45.3% 0.183 265.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A40016

    #A40016

    oklch(45.3% 0.184 25.5)

  • #545C00

    #545C00

    oklch(45.2% 0.103 115.5)

  • #00626B

    #00626B

    oklch(45.3% 0.077 205.8)

  • #6233AE

    #6233AE

    oklch(45.2% 0.184 295.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A40016, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A40016 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.