#A0DFDA

Closest named color: Celeste (#A8DADC). oklch(86% 0.064 189.9), rgb(160, 223, 218).

Aa

Black text reads best on this color (14.06:1).

About this color

#A0DFDA is a light, muted teal or cyan. In OKLCH its lightness is 86%, its chroma 0.064 and its hue 190°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.017 away. Black text reads best on it, at 14.06:1.

Hue familyTeals and cyans
Lightnesslight (86%)
Chromamuted (0.064)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text14.06:1
White text1.49:1

Values

HEX#A0DFDA
RGBrgb(160, 223, 218)
HSLhsl(175, 50%, 75%)
OKLCHoklch(86% 0.064 189.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A0DFDA 1.49:1 Fails Lc -26.2 Dividers and decoration only
Black text on #A0DFDA 14.06:1 AAA Lc 80.6 Fine for body text
#A0DFDA text on white 1.49:1 Fails Lc 23.1 Dividers and decoration only
#A0DFDA text on black 14.06:1 AAA Lc -80.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EEF8F7

    oklch(97.1% 0.011 189.8)

  2. Step 100

    100

    #D9EFED

    oklch(93.5% 0.023 190.2)

  3. Step 200

    200 (this color)

    #A0DFDA

    oklch(86% 0.064 189.9)

  4. Step 300

    300

    #7ED2CC

    oklch(80.9% 0.083 189.8)

  5. Step 400

    400

    #00B8B1

    oklch(70.6% 0.122 190)

  6. Step 500

    500

    #009E98

    oklch(63.1% 0.109 190)

  7. Step 600

    600

    #008580

    oklch(55.7% 0.096 190.1)

  8. Step 700

    700

    #00706B

    oklch(49.2% 0.085 189.4)

  9. Step 800

    800

    #005C58

    oklch(42.8% 0.074 189.6)

  10. Step 900

    900

    #004C49

    oklch(37.6% 0.065 190.2)

  11. Step 950

    950

    #002E2B

    oklch(27.1% 0.047 188)

Export this scale for Tailwind in the Tailwind colors tool

#A0DFDA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D8DA0.068
Deuteranopia (no green cones)#CCD0DB0.063
Tritanopia (no blue cones)#8BE2DD0.021
Achromatopsia (no color)#D3D3D30.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A0DFDA

    #A0DFDA

    oklch(86% 0.064 189.9)

  • #F8C0C7

    #F8C0C7

    oklch(86% 0.065 10.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A0DFDA

    #A0DFDA

    oklch(86% 0.064 189.9)

  • #ADDEC3

    #ADDEC3

    oklch(85.9% 0.063 160.6)

  • #A2DBEE

    #A2DBEE

    oklch(85.9% 0.064 220.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A0DFDA

    #A0DFDA

    oklch(86% 0.064 189.9)

  • #EFC1DE

    #EFC1DE

    oklch(86% 0.064 340.4)

  • #F7C4B2

    #F7C4B2

    oklch(86.1% 0.064 40.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A0DFDA

    #A0DFDA

    oklch(86% 0.064 189.9)

  • #DEC6F1

    #DEC6F1

    oklch(86% 0.064 310.1)

  • #EDCAA4

    #EDCAA4

    oklch(86% 0.064 69.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A0DFDA

    #A0DFDA

    oklch(86% 0.064 189.9)

  • #C8CDFB

    #C8CDFB

    oklch(86% 0.064 280.1)

  • #F8C0C7

    #F8C0C7

    oklch(86% 0.065 10.1)

  • #DAD3A2

    #DAD3A2

    oklch(86% 0.065 100.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A0DFDA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A0DFDA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.