#A0DBD4

Closest named color: Celeste (#A8DADC). oklch(84.9% 0.061 187), rgb(160, 219, 212).

Aa

Black text reads best on this color (13.57:1).

About this color

#A0DBD4 is a light, muted teal or cyan. In OKLCH its lightness is 85%, its chroma 0.061 and its hue 187°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.016 away. Black text reads best on it, at 13.57:1.

Hue familyTeals and cyans
Lightnesslight (85%)
Chromamuted (0.061)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text13.57:1
White text1.54:1

Values

HEX#A0DBD4
RGBrgb(160, 219, 212)
HSLhsl(173, 45%, 74%)
OKLCHoklch(84.9% 0.061 187)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A0DBD4 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #A0DBD4 13.57:1 AAA Lc 78.6 Fine for body text
#A0DBD4 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#A0DBD4 text on black 13.57:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EEF8F6

    oklch(97.1% 0.011 182.9)

  2. Step 100

    100

    #DAEFEC

    oklch(93.6% 0.022 186.5)

  3. Step 200

    200 (this color)

    #A0DBD4

    oklch(84.9% 0.061 187)

  4. Step 300

    300

    #83D1C9

    oklch(80.8% 0.078 187.5)

  5. Step 400

    400

    #00B9AD

    oklch(70.7% 0.124 186.6)

  6. Step 500

    500

    #009E95

    oklch(63% 0.11 187.7)

  7. Step 600

    600

    #00857D

    oklch(55.5% 0.097 187.4)

  8. Step 700

    700

    #007069

    oklch(49.1% 0.086 187.3)

  9. Step 800

    800

    #005C56

    oklch(42.8% 0.075 187.1)

  10. Step 900

    900

    #004D47

    oklch(37.8% 0.066 185.9)

  11. Step 950

    950

    #002E2A

    oklch(27.1% 0.048 185.8)

Export this scale for Tailwind in the Tailwind colors tool

#A0DBD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D5D40.065
Deuteranopia (no green cones)#CACCD50.062
Tritanopia (no blue cones)#8EDED90.019
Achromatopsia (no color)#D0D0D00.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A0DBD4

    #A0DBD4

    oklch(84.9% 0.061 187)

  • #F2BEC7

    #F2BEC7

    oklch(85% 0.061 6.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A0DBD4

    #A0DBD4

    oklch(84.9% 0.061 187)

  • #ADDABE

    #ADDABE

    oklch(84.9% 0.061 157.5)

  • #A0D8E8

    #A0D8E8

    oklch(84.9% 0.061 217.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A0DBD4

    #A0DBD4

    oklch(84.9% 0.061 187)

  • #E8BFDC

    #E8BFDC

    oklch(84.9% 0.06 336.8)

  • #F2C0B2

    #F2C0B2

    oklch(84.8% 0.061 36.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A0DBD4

    #A0DBD4

    oklch(84.9% 0.061 187)

  • #D8C4ED

    #D8C4ED

    oklch(85% 0.06 307.2)

  • #E9C6A4

    #E9C6A4

    oklch(84.8% 0.06 66)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A0DBD4

    #A0DBD4

    oklch(84.9% 0.061 187)

  • #C3CBF6

    #C3CBF6

    oklch(85% 0.061 276.8)

  • #F2BEC7

    #F2BEC7

    oklch(85% 0.061 6.8)

  • #D8CEA1

    #D8CEA1

    oklch(84.8% 0.061 97)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A0DBD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A0DBD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.