#A01F10

Closest named color: Burnt Red (#9F2305). oklch(45.9% 0.167 30.6), rgb(160, 31, 16).

Aa

White text reads best on this color (7.78:1).

About this color

#A01F10 is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.167 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.009 away. White text reads best on it, at 7.78:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.167)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.69:1
White text7.78:1

Values

HEX#A01F10
RGBrgb(160, 31, 16)
HSLhsl(6, 82%, 35%)
OKLCHoklch(45.9% 0.167 30.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A01F10 7.78:1 AAA Lc -90.3 Preferred for body text
Black text on #A01F10 2.69:1 Fails Lc 18.6 Dividers and decoration only
#A01F10 text on white 7.78:1 AAA Lc 85.4 Fine for body text
#A01F10 text on black 2.69:1 Fails Lc -16.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #F9E5E1

    oklch(93.7% 0.023 31.1)

  3. Step 200

    200

    #F5CFC8

    oklch(88.5% 0.044 30.2)

  4. Step 300

    300

    #F0AEA1

    oklch(80.9% 0.08 31.4)

  5. Step 400

    400

    #E6806F

    oklch(70.8% 0.129 30.6)

  6. Step 500

    500

    #DB5B48

    oklch(63.1% 0.165 30.7)

  7. Step 600

    600

    #C63B29

    oklch(55.6% 0.179 30.7)

  8. Step 700

    700 (this color)

    #A01F10

    oklch(45.9% 0.167 30.6)

  9. Step 800

    800

    #8B2619

    oklch(42.7% 0.138 30.7)

  10. Step 900

    900

    #70251B

    oklch(37.7% 0.108 30.4)

  11. Step 950

    950

    #421711

    oklch(27% 0.068 30.2)

Export this scale for Tailwind in the Tailwind colors tool

#A01F10 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#49400B0.179
Deuteranopia (no green cones)#685C050.161
Tritanopia (no blue cones)#B1001E0.040
Achromatopsia (no color)#5252520.168

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A01F10

    #A01F10

    oklch(45.9% 0.167 30.6)

  • #006371

    #006371

    oklch(45.8% 0.08 211.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A01F10

    #A01F10

    oklch(45.9% 0.167 30.6)

  • #9B1B53

    #9B1B53

    oklch(45.9% 0.167 0.6)

  • #824700

    #824700

    oklch(46% 0.107 60.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A01F10

    #A01F10

    oklch(45.9% 0.167 30.6)

  • #00675A

    #00675A

    oklch(46% 0.083 180.2)

  • #005E8D

    #005E8D

    oklch(46% 0.106 240.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A01F10

    #A01F10

    oklch(45.9% 0.167 30.6)

  • #006A30

    #006A30

    oklch(45.9% 0.124 150.7)

  • #374AB3

    #374AB3

    oklch(45.8% 0.167 270.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A01F10

    #A01F10

    oklch(45.9% 0.167 30.6)

  • #506000

    #506000

    oklch(45.9% 0.109 120.3)

  • #006371

    #006371

    oklch(45.8% 0.08 211.5)

  • #6938A4

    #6938A4

    oklch(45.9% 0.167 300.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A01F10, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A01F10 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.