#A01020

Closest named color: Carmine (#9D0216). oklch(45.1% 0.174 23.8), rgb(160, 16, 32).

Aa

White text reads best on this color (8.10:1).

About this color

#A01020 is a medium-dark, vivid red. In OKLCH its lightness is 45%, its chroma 0.174 and its hue 24°. Its hue sits on the warm side of the wheel. The nearest named color is Carmine (#9D0216), ΔE 0.013 away. White text reads best on it, at 8.10:1.

Hue familyReds
Lightnessmedium-dark (45%)
Chromavivid (0.174)
Temperaturewarm
Nearest nameCarmine (#9D0216)
Black text2.58:1
White text8.10:1

Values

HEX#A01020
RGBrgb(160, 16, 32)
HSLhsl(353, 82%, 35%)
OKLCHoklch(45.1% 0.174 23.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #A01020 8.10:1 AAA Lc -90.9 Preferred for body text
Black text on #A01020 2.58:1 Fails Lc 17.9 Dividers and decoration only
#A01020 text on white 8.10:1 AAA Lc 86.1 Fine for body text
#A01020 text on black 2.58:1 Fails Lc -16.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #FFF2F1

    oklch(97.1% 0.014 22.8)

  2. Step 100

    100

    #FDE3E0

    oklch(93.6% 0.029 25.6)

  3. Step 200

    200

    #FDCBC7

    oklch(88.5% 0.057 23.6)

  4. Step 300

    300

    #FCA7A1

    oklch(81% 0.102 24)

  5. Step 400

    400

    #F5726E

    oklch(70.7% 0.162 23.8)

  6. Step 500

    500

    #ED4147

    oklch(63.1% 0.208 23.8)

  7. Step 600

    600

    #D80029

    oklch(55.6% 0.225 23.7)

  8. Step 700

    700

    #B70021

    oklch(49.2% 0.199 23.8)

  9. Step 800

    800 (this color)

    #A01020

    oklch(45.1% 0.174 23.8)

  10. Step 900

    900

    #7A141B

    oklch(37.8% 0.136 23.7)

  11. Step 950

    950

    #480F10

    oklch(27% 0.086 24.2)

Export this scale for Tailwind in the Tailwind colors tool

#A01020 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#433C1F0.191
Deuteranopia (no green cones)#655A1A0.173
Tritanopia (no blue cones)#B100190.035
Achromatopsia (no color)#5050500.175

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #A01020

    #A01020

    oklch(45.1% 0.174 23.8)

  • #006269

    #006269

    oklch(45.2% 0.077 203.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #A01020

    #A01020

    oklch(45.1% 0.174 23.8)

  • #97135C

    #97135C

    oklch(45.1% 0.173 353.9)

  • #844000

    #844000

    oklch(45.1% 0.113 53.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #A01020

    #A01020

    oklch(45.1% 0.174 23.8)

  • #006552

    #006552

    oklch(45.2% 0.086 173.9)

  • #005D82

    #005D82

    oklch(45.1% 0.095 234.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #A01020

    #A01020

    oklch(45.1% 0.174 23.8)

  • #006910

    #006910

    oklch(45.2% 0.147 143.9)

  • #204BB4

    #204BB4

    oklch(45.1% 0.174 263.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #A01020

    #A01020

    oklch(45.1% 0.174 23.8)

  • #565B00

    #565B00

    oklch(45.1% 0.101 113.4)

  • #006269

    #006269

    oklch(45.2% 0.077 203.3)

  • #5E37AA

    #5E37AA

    oklch(45% 0.174 293.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #A01020, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #A01020 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.