#9F250C

Closest named color: Burnt Red (#9F2305). oklch(46.2% 0.162 32.9), rgb(159, 37, 12).

Aa

White text reads best on this color (7.65:1).

About this color

#9F250C is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.162 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.003 away. White text reads best on it, at 7.65:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.162)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.74:1
White text7.65:1

Values

HEX#9F250C
RGBrgb(159, 37, 12)
HSLhsl(10, 86%, 34%)
OKLCHoklch(46.2% 0.162 32.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #9F250C 7.65:1 AAA Lc -90.0 Preferred for body text
Black text on #9F250C 2.74:1 Fails Lc 18.9 Dividers and decoration only
#9F250C text on white 7.65:1 AAA Lc 85.2 Fine for body text
#9F250C text on black 2.74:1 Fails Lc -16.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200

    #F4CFC7

    oklch(88.4% 0.043 32.2)

  4. Step 300

    300

    #EFAFA0

    oklch(81% 0.079 33.6)

  5. Step 400

    400

    #E3826D

    oklch(70.7% 0.124 33.2)

  6. Step 500

    500

    #D95E45

    oklch(63.2% 0.16 33.2)

  7. Step 600

    600

    #C43F26

    oklch(55.6% 0.174 32.8)

  8. Step 700

    700 (this color)

    #9F250C

    oklch(46.2% 0.162 32.9)

  9. Step 800

    800

    #892917

    oklch(42.7% 0.134 32.8)

  10. Step 900

    900

    #6E2719

    oklch(37.6% 0.104 33)

  11. Step 950

    950

    #411810

    oklch(27% 0.066 32.7)

Export this scale for Tailwind in the Tailwind colors tool

#9F250C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4C42050.170
Deuteranopia (no green cones)#695D010.155
Tritanopia (no blue cones)#B000210.046
Achromatopsia (no color)#5353530.163

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #9F250C

    #9F250C

    oklch(46.2% 0.162 32.9)

  • #006473

    #006473

    oklch(46.2% 0.081 212.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #9F250C

    #9F250C

    oklch(46.2% 0.162 32.9)

  • #9B2050

    #9B2050

    oklch(46.2% 0.161 2.9)

  • #814900

    #814900

    oklch(46.2% 0.106 62.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #9F250C

    #9F250C

    oklch(46.2% 0.162 32.9)

  • #00675D

    #00675D

    oklch(46.1% 0.082 183.4)

  • #005E91

    #005E91

    oklch(46.2% 0.111 242.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #9F250C

    #9F250C

    oklch(46.2% 0.162 32.9)

  • #006B36

    #006B36

    oklch(46.3% 0.12 152.8)

  • #3E4BB1

    #3E4BB1

    oklch(46.3% 0.161 272.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #9F250C

    #9F250C

    oklch(46.2% 0.162 32.9)

  • #4D6200

    #4D6200

    oklch(46.2% 0.113 123)

  • #006473

    #006473

    oklch(46.2% 0.081 212.4)

  • #6C3AA1

    #6C3AA1

    oklch(46.3% 0.161 302.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #9F250C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #9F250C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.