#9F240C

Closest named color: Burnt Red (#9F2305). oklch(46.1% 0.162 32.6), rgb(159, 36, 12).

Aa

White text reads best on this color (7.68:1).

About this color

#9F240C is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.162 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.003 away. White text reads best on it, at 7.68:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.162)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.73:1
White text7.68:1

Values

HEX#9F240C
RGBrgb(159, 36, 12)
HSLhsl(10, 86%, 34%)
OKLCHoklch(46.1% 0.162 32.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #9F240C 7.68:1 AAA Lc -90.1 Preferred for body text
Black text on #9F240C 2.73:1 Fails Lc 18.8 Dividers and decoration only
#9F240C text on white 7.68:1 AAA Lc 85.3 Fine for body text
#9F240C text on black 2.73:1 Fails Lc -16.8 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F9E5E0

    oklch(93.7% 0.023 34.3)

  3. Step 200

    200

    #F5CFC7

    oklch(88.5% 0.044 31.9)

  4. Step 300

    300

    #EFAFA1

    oklch(81% 0.078 32.7)

  5. Step 400

    400

    #E4816D

    oklch(70.7% 0.126 32.4)

  6. Step 500

    500

    #D95D46

    oklch(63.1% 0.161 32.4)

  7. Step 600

    600

    #C43E26

    oklch(55.5% 0.175 32.5)

  8. Step 700

    700 (this color)

    #9F240C

    oklch(46.1% 0.162 32.6)

  9. Step 800

    800

    #892917

    oklch(42.7% 0.134 32.8)

  10. Step 900

    900

    #6F271A

    oklch(37.8% 0.105 32.3)

  11. Step 950

    950

    #411810

    oklch(27% 0.066 32.7)

Export this scale for Tailwind in the Tailwind colors tool

#9F240C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B42060.172
Deuteranopia (no green cones)#695D010.156
Tritanopia (no blue cones)#B000210.045
Achromatopsia (no color)#5353530.164

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #9F240C

    #9F240C

    oklch(46.1% 0.162 32.6)

  • #006473

    #006473

    oklch(46.2% 0.081 212.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #9F240C

    #9F240C

    oklch(46.1% 0.162 32.6)

  • #9B1F50

    #9B1F50

    oklch(46.1% 0.162 2.8)

  • #814900

    #814900

    oklch(46.2% 0.106 62.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #9F240C

    #9F240C

    oklch(46.1% 0.162 32.6)

  • #00675C

    #00675C

    oklch(46.1% 0.082 182.3)

  • #005E90

    #005E90

    oklch(46.2% 0.11 242.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #9F240C

    #9F240C

    oklch(46.1% 0.162 32.6)

  • #006B35

    #006B35

    oklch(46.2% 0.121 152.4)

  • #3D4AB1

    #3D4AB1

    oklch(46% 0.163 272.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #9F240C

    #9F240C

    oklch(46.1% 0.162 32.6)

  • #4D6200

    #4D6200

    oklch(46.2% 0.113 123)

  • #006473

    #006473

    oklch(46.2% 0.081 212.4)

  • #6B39A1

    #6B39A1

    oklch(46% 0.162 302.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #9F240C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #9F240C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.