#9E2A1D

Closest named color: Burnt Red (#9F2305). oklch(46.6% 0.154 30.2), rgb(158, 42, 29).

Aa

White text reads best on this color (7.49:1).

About this color

#9E2A1D is a medium-dark, vivid red. In OKLCH its lightness is 47%, its chroma 0.154 and its hue 30°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.015 away. White text reads best on it, at 7.49:1.

Hue familyReds
Lightnessmedium-dark (47%)
Chromavivid (0.154)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.80:1
White text7.49:1

Values

HEX#9E2A1D
RGBrgb(158, 42, 29)
HSLhsl(6, 69%, 37%)
OKLCHoklch(46.6% 0.154 30.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #9E2A1D 7.49:1 AAA Lc -89.7 Fine for body text
Black text on #9E2A1D 2.80:1 Fails Lc 19.2 Dividers and decoration only
#9E2A1D text on white 7.49:1 AAA Lc 84.8 Fine for body text
#9E2A1D text on black 2.80:1 Fails Lc -17.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E1

    oklch(93.6% 0.022 31.8)

  3. Step 200

    200

    #F3D0C9

    oklch(88.5% 0.041 31.2)

  4. Step 300

    300

    #EDAFA4

    oklch(80.9% 0.075 30.1)

  5. Step 400

    400

    #E18373

    oklch(70.7% 0.119 30.6)

  6. Step 500

    500

    #D6604F

    oklch(63.2% 0.152 30.2)

  7. Step 600

    600

    #C14232

    oklch(55.6% 0.166 30.2)

  8. Step 700

    700 (this color)

    #9E2A1D

    oklch(46.6% 0.154 30.2)

  9. Step 800

    800

    #872B20

    oklch(42.7% 0.128 30)

  10. Step 900

    900

    #6D291F

    oklch(37.8% 0.099 30.7)

  11. Step 950

    950

    #401913

    oklch(27.1% 0.062 30.5)

Export this scale for Tailwind in the Tailwind colors tool

#9E2A1D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4D441A0.163
Deuteranopia (no green cones)#6A5E180.148
Tritanopia (no blue cones)#AE00280.046
Achromatopsia (no color)#5555550.155

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #9E2A1D

    #9E2A1D

    oklch(46.6% 0.154 30.2)

  • #006673

    #006673

    oklch(46.8% 0.081 209.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #9E2A1D

    #9E2A1D

    oklch(46.6% 0.154 30.2)

  • #992756

    #992756

    oklch(46.7% 0.154 0.2)

  • #854800

    #854800

    oklch(46.6% 0.109 59.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #9E2A1D

    #9E2A1D

    oklch(46.6% 0.154 30.2)

  • #00695C

    #00695C

    oklch(46.7% 0.084 180.4)

  • #00608F

    #00608F

    oklch(46.6% 0.107 240)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #9E2A1D

    #9E2A1D

    oklch(46.6% 0.154 30.2)

  • #006D30

    #006D30

    oklch(46.7% 0.128 150.2)

  • #3A4FAF

    #3A4FAF

    oklch(46.7% 0.155 270.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #9E2A1D

    #9E2A1D

    oklch(46.6% 0.154 30.2)

  • #526200

    #526200

    oklch(46.6% 0.111 120.1)

  • #006673

    #006673

    oklch(46.8% 0.081 209.9)

  • #693FA1

    #693FA1

    oklch(46.7% 0.153 300.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #9E2A1D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #9E2A1D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.