#9C2D04

Closest named color: Burnt Red (#9F2305). oklch(46.4% 0.153 36.9), rgb(156, 45, 4).

Aa

White text reads best on this color (7.52:1).

About this color

#9C2D04 is a medium-dark, vivid red. In OKLCH its lightness is 46%, its chroma 0.153 and its hue 37°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Red (#9F2305), ΔE 0.015 away. White text reads best on it, at 7.52:1.

Hue familyReds
Lightnessmedium-dark (46%)
Chromavivid (0.153)
Temperaturewarm
Nearest nameBurnt Red (#9F2305)
Black text2.79:1
White text7.52:1

Values

HEX#9C2D04
RGBrgb(156, 45, 4)
HSLhsl(16, 95%, 31%)
OKLCHoklch(46.4% 0.153 36.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #9C2D04 7.52:1 AAA Lc -89.9 Fine for body text
Black text on #9C2D04 2.79:1 Fails Lc 19.1 Dividers and decoration only
#9C2D04 text on white 7.52:1 AAA Lc 85.0 Fine for body text
#9C2D04 text on black 2.79:1 Fails Lc -17.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FCF3F1

    oklch(97.1% 0.01 32.5)

  2. Step 100

    100

    #F8E5E0

    oklch(93.6% 0.022 35.1)

  3. Step 200

    200

    #F3D0C6

    oklch(88.4% 0.042 36.5)

  4. Step 300

    300

    #ECB09F

    oklch(80.8% 0.075 36.4)

  5. Step 400

    400

    #E0856B

    oklch(70.8% 0.119 36.8)

  6. Step 500

    500

    #D46242

    oklch(63% 0.152 36.5)

  7. Step 600

    600

    #C04520

    oklch(55.6% 0.165 36.6)

  8. Step 700

    700 (this color)

    #9C2D04

    oklch(46.4% 0.153 36.9)

  9. Step 800

    800

    #862E13

    oklch(42.7% 0.127 36.8)

  10. Step 900

    900

    #6C2A17

    oklch(37.7% 0.099 36.7)

  11. Step 950

    950

    #3F1A0F

    oklch(27% 0.061 37.3)

Export this scale for Tailwind in the Tailwind colors tool

#9C2D04 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F45000.156
Deuteranopia (no green cones)#6A5E000.142
Tritanopia (no blue cones)#AC00270.059
Achromatopsia (no color)#5454540.154

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #9C2D04

    #9C2D04

    oklch(46.4% 0.153 36.9)

  • #006477

    #006477

    oklch(46.4% 0.083 216.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #9C2D04

    #9C2D04

    oklch(46.4% 0.153 36.9)

  • #9A264B

    #9A264B

    oklch(46.4% 0.153 6.6)

  • #7F4C00

    #7F4C00

    oklch(46.5% 0.103 66.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #9C2D04

    #9C2D04

    oklch(46.4% 0.153 36.9)

  • #006861

    #006861

    oklch(46.6% 0.081 186.8)

  • #005D99

    #005D99

    oklch(46.5% 0.122 246.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #9C2D04

    #9C2D04

    oklch(46.4% 0.153 36.9)

  • #006B3F

    #006B3F

    oklch(46.4% 0.111 156.9)

  • #474BAC

    #474BAC

    oklch(46.5% 0.152 276.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #9C2D04

    #9C2D04

    oklch(46.4% 0.153 36.9)

  • #476400

    #476400

    oklch(46.3% 0.119 126.8)

  • #006477

    #006477

    oklch(46.4% 0.083 216.8)

  • #703B9B

    #703B9B

    oklch(46.5% 0.154 306.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #9C2D04, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #9C2D04 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.